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Video prediction is a crucial task for intelligent agents such as robots and autonomous vehicles, since it enables them to anticipate and act early on time-critical incidents. State-of-the-art video prediction methods typically model the…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Eliyas Suleyman , Paul Henderson , Nicolas Pugeault

In strategic multi-agent sequential interactions, detecting dynamic coalition structures is crucial for understanding how self-interested agents coordinate to influence outcomes. However, natural-language-based interactions introduce unique…

多智能体系统 · 计算机科学 2025-02-25 Abhishek N. Kulkarni , Andy Liu , Jean-Raphael Gaglione , Daniel Fried , Ufuk Topcu

We study the relationship between performance and practice by analyzing the activity of many players of a casual online game. We find significant heterogeneity in the improvement of player performance, given by score, and address this by…

计算机与社会 · 计算机科学 2017-03-16 Tushar Agarwal , Keith A. Burghardt , Kristina Lerman

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

统计力学 · 物理学 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez

On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as long time horizons, imperfect information, and complex,…

"The chance to win given a certain move" is an easily obtainable quantity from data and often quoted in gaming statistics. It is also the fundamental quantity that reinforcement learning AI bases on. Unfortunately, this conditional…

物理与社会 · 物理学 2018-03-16 I-Sheng Yang

Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied in terms of their equilibria in non-cooperative settings,…

计算机科学与博弈论 · 计算机科学 2023-11-28 Julian Gutierrez , Anthony W. Lin , Muhammad Najib , Thomas Steeples , Michael Wooldridge

Opponent modelling has proven effective in enhancing the decision-making of the controlled agent by constructing models of opponent agents. However, existing methods often rely on access to the observations and actions of opponents, a…

人工智能 · 计算机科学 2024-03-25 Jing Sun , Shuo Chen , Cong Zhang , Yining Ma , Jie Zhang

Deep learning regularization techniques, such as dropout, layer normalization, or weight decay, are widely adopted in the construction of modern artificial neural networks, often resulting in more robust training processes and improved…

机器学习 · 计算机科学 2024-11-22 Denis Tarasov , Anja Surina , Caglar Gulcehre

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach for each team, competing against each other.…

机器人学 · 计算机科学 2023-10-24 Aref Sayareh , Aria Sardari , Vahid Khoddami , Nader Zare , Vinicius Prado da Fonseca , Amilcar Soares

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

机器学习 · 计算机科学 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

In this article, we study the decision-making process of chess players by using a chess engine to evaluate the moves across different pools of games. We quantified the decisiveness of each move during the games using a metric derived from…

物理与社会 · 物理学 2025-06-13 A. Chacoma , O. V. Billoni

We propose and investigate feasibility of a novel task that consists in finding e-sports talent using multimodal Twitch chat and video stream data. In that, we focus on predicting the ranks of Counter-Strike: Global Offensive (CS:GO) gamers…

机器学习 · 计算机科学 2019-07-04 Anna Belova , Wen He , Ziyi Zhong

Role-based learning holds the promise of achieving scalable multi-agent learning by decomposing complex tasks using roles. However, it is largely unclear how to efficiently discover such a set of roles. To solve this problem, we propose to…

机器学习 · 计算机科学 2020-10-06 Tonghan Wang , Tarun Gupta , Anuj Mahajan , Bei Peng , Shimon Whiteson , Chongjie Zhang

Long-context reasoning is essential for complex real-world applications, yet remains a significant challenge for Large Language Models (LLMs). Despite the rapid evolution in long-context reasoning, current research often overlooks the…

Location-based games (LBG) impose virtual spaces on top of physical locations. Studies have explored LBG from various perspectives. However, a comprehensive study of who these players are, their traits, their gratifications, and the links…

人机交互 · 计算机科学 2021-03-08 John Dunham , Konstantinos Papangelis , Nicolas LaLone , Yihong Wang

In social and online media, influencers have traditionally been understood as highly visible individuals. Recent outcomes suggest that people are likely to mimic influencers' behavior, which can be exploited, for instance, in marketing…

社会与信息网络 · 计算机科学 2020-06-02 Enrica Loria , Johanna Pirker , Anders Drachen , Annapaola Marconi

The General Video Game AI competitions have been the testing ground for several techniques for game playing, such as evolutionary computation techniques, tree search algorithms, hyper heuristic based or knowledge based algorithms. So far…

人工智能 · 计算机科学 2018-06-05 Ivan Bravi , Jialin Liu , Diego Perez-Liebana , Simon Lucas

In recent years, analytics has started to revolutionize the game of basketball: quantitative analyses of the game inform team strategy, management of player health and fitness, and how teams draft, sign, and trade players. In this review,…

应用统计 · 统计学 2020-07-22 Zachary Terner , Alexander Franks

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

计算机视觉与模式识别 · 计算机科学 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis
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