English

Characterising and Verifying the Core in Concurrent Multi-Player Mean-Payoff Games (Full Version)

Computer Science and Game Theory 2023-11-28 v1 Formal Languages and Automata Theory Logic in Computer Science Multiagent Systems

Abstract

Concurrent multi-player mean-payoff games are important models for systems of agents with individual, non-dichotomous preferences. Whilst these games have been extensively studied in terms of their equilibria in non-cooperative settings, this paper explores an alternative solution concept: the core from cooperative game theory. This concept is particularly relevant for cooperative AI systems, as it enables the modelling of cooperation among agents, even when their goals are not fully aligned. Our contribution is twofold. First, we provide a characterisation of the core using discrete geometry techniques and establish a necessary and sufficient condition for its non-emptiness. We then use the characterisation to prove the existence of polynomial witnesses in the core. Second, we use the existence of such witnesses to solve key decision problems in rational verification and provide tight complexity bounds for the problem of checking whether some/every equilibrium in a game satisfies a given LTL or GR(1) specification. Our approach is general and can be adapted to handle other specifications expressed in various fragments of LTL without incurring additional computational costs.

Keywords

Cite

@article{arxiv.2311.15883,
  title  = {Characterising and Verifying the Core in Concurrent Multi-Player Mean-Payoff Games (Full Version)},
  author = {Julian Gutierrez and Anthony W. Lin and Muhammad Najib and Thomas Steeples and Michael Wooldridge},
  journal= {arXiv preprint arXiv:2311.15883},
  year   = {2023}
}

Comments

This is the full version of the paper with the same title that appears in the CSL'24 proceedings

R2 v1 2026-06-28T13:32:46.072Z