English

Winning Cores in Parity Games

Computer Science and Game Theory 2016-02-08 v1 Logic in Computer Science

Abstract

We introduce the novel notion of winning cores in parity games and develop a deterministic polynomial-time under-approximation algorithm for solving parity games based on winning core approximation. Underlying this algorithm are a number properties about winning cores which are interesting in their own right. In particular, we show that the winning core and the winning region for a player in a parity game are equivalently empty. Moreover, the winning core contains all fatal attractors but is not necessarily a dominion itself. Experimental results are very positive both with respect to quality of approximation and running time. It outperforms existing state-of-the-art algorithms significantly on most benchmarks.

Keywords

Cite

@article{arxiv.1602.01963,
  title  = {Winning Cores in Parity Games},
  author = {Steen Vester},
  journal= {arXiv preprint arXiv:1602.01963},
  year   = {2016}
}
R2 v1 2026-06-22T12:44:08.921Z