Winning Cores in Parity Games
Computer Science and Game Theory
2016-02-08 v1 Logic in Computer Science
Abstract
We introduce the novel notion of winning cores in parity games and develop a deterministic polynomial-time under-approximation algorithm for solving parity games based on winning core approximation. Underlying this algorithm are a number properties about winning cores which are interesting in their own right. In particular, we show that the winning core and the winning region for a player in a parity game are equivalently empty. Moreover, the winning core contains all fatal attractors but is not necessarily a dominion itself. Experimental results are very positive both with respect to quality of approximation and running time. It outperforms existing state-of-the-art algorithms significantly on most benchmarks.
Keywords
Cite
@article{arxiv.1602.01963,
title = {Winning Cores in Parity Games},
author = {Steen Vester},
journal= {arXiv preprint arXiv:1602.01963},
year = {2016}
}