English

A Parity Game Tale of Two Counters

Logic in Computer Science 2019-09-18 v3 Computer Science and Game Theory

Abstract

Parity games are simple infinite games played on finite graphs with a winning condition that is expressive enough to capture nested least and greatest fixpoints. Through their tight relationship to the modal mu-calculus, they are used in practice for the model-checking and synthesis problems of the mu-calculus and related temporal logics like LTL and CTL. Solving parity games is a compelling complexity theoretic problem, as the problem lies in the intersection of UP and co-UP and is believed to admit a polynomial-time solution, motivating researchers to either find such a solution or to find superpolynomial lower bounds for existing algorithms to improve the understanding of parity games. We present a parameterized parity game called the Two Counters game, which provides an exponential lower bound for a wide range of attractor-based parity game solving algorithms. We are the first to provide an exponential lower bound to priority promotion with the delayed promotion policy, and the first to provide such a lower bound to tangle learning.

Keywords

Cite

@article{arxiv.1807.10210,
  title  = {A Parity Game Tale of Two Counters},
  author = {Tom van Dijk},
  journal= {arXiv preprint arXiv:1807.10210},
  year   = {2019}
}

Comments

In Proceedings GandALF 2019, arXiv:1909.05979

R2 v1 2026-06-23T03:15:37.208Z