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In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniques are beneficial as they allow for the study of player…

人机交互 · 计算机科学 2020-06-22 Magy Seif El-Nasr , Erica Kleinman

Although learning has found wide application in multi-agent systems, its effects on the temporal evolution of a system are far from understood. This paper focuses on the dynamics of Q-learning in large-scale multi-agent systems modeled as…

多智能体系统 · 计算机科学 2022-03-04 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

This paper discusses a model-based approach to testing as a vital part of software development. It argues that an approach using models as central development artifact needs to be added to the portfolio of software engineering techniques,…

软件工程 · 计算机科学 2014-09-24 Bernhard Rumpe

Reliability analysis is a sub-field of uncertainty quantification that assesses the probability of a system performing as intended under various uncertainties. Traditionally, this analysis relies on deterministic models, where experiments…

统计计算 · 统计学 2026-05-19 Anderson V. Pires , Maliki Moustapha , Stefano Marelli , Bruno Sudret

We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…

计算机科学与博弈论 · 计算机科学 2017-03-23 Juba Ziani , Venkat Chandrasekaran , Katrina Ligett

Recent theories from complexity science argue that complex dynamics are ubiquitous in social and economic systems. These claims emerge from the analysis of individually simple agents whose collective behavior is surprisingly complicated.…

适应与自组织系统 · 物理学 2013-04-19 Seth Frey , Robert L. Goldstone

The prototype of a cyclic dominant system is the so-called rock-scissors-paper game, but similar relation among competing strategies can be identified in several other models of evolutionary game theory. In this work we assume that a…

物理与社会 · 物理学 2020-06-11 Attila Szolnoki , Xiaojie Chen

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

人机交互 · 计算机科学 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea

This paper presents a simple agent-based model of an economic system, populated by agents playing different games according to their different view about social cohesion and tax payment. After a first set of simulations, correctly…

综合金融 · 定量金融 2018-09-24 L. S. Di Mauro , A. Pluchino , A. E. Biondo

This paper presents a new theory, known as robust dynamic pro- gramming, for a class of continuous-time dynamical systems. Different from traditional dynamic programming (DP) methods, this new theory serves as a fundamental tool to analyze…

最优化与控制 · 数学 2018-09-18 Tao Bian , Zhong-Ping Jiang

We explore how to build a vector field from the various functions involved in a given mathematical program, and show that locally-stable equilibria of the underlying dynamical system are precisely the local solutions of the optimization…

最优化与控制 · 数学 2017-06-09 Pablo Pedregal

We introduce a non-diffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent…

斑图形成与孤子 · 物理学 2015-06-12 Russ deForest , Andrew Belmonte

Differential equations are a ubiquitous tool to study dynamics, ranging from physical systems to complex systems, where a large number of agents interact through a graph with non-trivial topological features. Data-driven approximations of…

统计力学 · 物理学 2024-04-26 Vaiva Vasiliauskaite , Nino Antulov-Fantulin

The environment has a strong influence on a population's evolutionary dynamics. Driven by both intrinsic and external factors, the environment is subject to continual change in nature. To capture an ever-changing environment, we consider a…

种群与进化 · 定量生物学 2022-02-18 Qi Su , Alex McAvoy , Long Wang , Martin A. Nowak

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

统计方法学 · 统计学 2025-07-14 Mark E. Glickman

To our knowledge, the populations are generally assumed to be homogeneous in the traditional approach to evolutionary game dynamics. Here, we focus on the inhomogeneous populations. A simple model which can describe the inhomogeneity of the…

物理与社会 · 物理学 2007-05-23 Xiaojie Chen , Feng Fu , Long Wang , Tianguang Chu

People make strategic decisions many times a day - during negotiations, when coordinating actions with others, or when choosing partners for cooperation. The resulting dynamics can be studied with learning theory and evolutionary game…

种群与进化 · 定量生物学 2026-03-26 Marta C. Couto , Fernando P. Santos , Christian Hilbe

We present a general theoretical model for the spatio-temporal dynamics of animal contests. Inspired by interactions between physical particles, the model is formulated in terms of effective interaction potentials, which map typical…

生物物理 · 物理学 2022-12-01 Amir Haluts , Alex Jordan , Nir S. Gov

The game dynamical equations are derived from Boltzmann-like equations for individual pair interactions by assuming a certain kind of imitation behavior, the so-called proportional imitation rule. They can be extended to a stochastic…

统计力学 · 物理学 2007-05-23 Dirk Helbing

Evolutionary game theory classically investigates which behavioral patterns are evolutionarily successful in a single game. More recently, a number of contributions have studied the evolution of preferences instead: which subjective…

计算机科学与博弈论 · 计算机科学 2015-05-27 Paolo Galeazzi , Michael Franke