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Algorithms for equilibrium computation generally make no attempt to ensure that the computed strategies are understandable by humans. For instance the strategies for the strongest poker agents are represented as massive binary files. In…

计算机科学与博弈论 · 计算机科学 2019-01-23 Sam Ganzfried , Farzana Yusuf

In imperfect information games (e.g. Bridge, Skat, Poker), one of the fundamental considerations is to infer the missing information while at the same time avoiding the disclosure of private information. Disregarding the issue of protecting…

人工智能 · 计算机科学 2024-05-24 Jérôme Arjonilla , Abdallah Saffidine , Tristan Cazenave

Poker is a large complex game of imperfect information, which has been singled out as a major AI challenge problem. Recently there has been a series of breakthroughs culminating in agents that have successfully defeated the strongest human…

人工智能 · 计算机科学 2022-06-28 Sam Ganzfried , Max Chiswick

When learning in strategic environments, a key question is whether agents can overcome uncertainty about their preferences to achieve outcomes they could have achieved absent any uncertainty. Can they do this solely through interactions…

计算机科学与博弈论 · 计算机科学 2024-11-21 Nivasini Ananthakrishnan , Nika Haghtalab , Chara Podimata , Kunhe Yang

We study the voting game where agents' preferences are endogenously decided by the information they receive, and they can collaborate in a group. We show that strategic voting behaviors have a positive impact on leading to the ``correct''…

计算机科学与博弈论 · 计算机科学 2023-05-23 Qishen Han , Grant Schoenebeck , Biaoshuai Tao , Lirong Xia

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

概率论 · 数学 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

Artificial intelligence has seen several breakthroughs in recent years, with games often serving as milestones. A common feature of these games is that players have perfect information. Poker is the quintessential game of imperfect…

Large parts of professional human communication proceed in a request-reply fashion, whereby requests contain specifics of the information desired while replies can deliver the required information. However, time limitations often force…

社会与信息网络 · 计算机科学 2013-12-25 Kristian Moss Bendtsen , Florian Uekermann , Jan O. Haerter

We consider a game-theoretic setting to model the interplay between attacker and defender in the context of information flow, and to reason about their optimal strategies. In contrast with standard game theory, in our games the utility of a…

密码学与安全 · 计算机科学 2022-05-03 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

In imperfect-information games, subgame solving is significantly more challenging than in perfect-information games, but in the last few years, such techniques have been developed. They were the key ingredient to the milestone of superhuman…

计算机科学与博弈论 · 计算机科学 2021-12-06 Brian Hu Zhang , Tuomas Sandholm

A digital security breach, by which confidential information is leaked, does not only affect the agent whose system is infiltrated, but is also detrimental to other agents socially connected to the infiltrated system. Although it has been…

社会与信息网络 · 计算机科学 2019-06-25 Bram de Witte , Paolo Frasca , Bastiaan Overvest , Judith Timmer

An imperfect-information game is a type of game with asymmetric information. It is more common in life than perfect-information game. Artificial intelligence (AI) in imperfect-information games, such like poker, has made considerable…

人工智能 · 计算机科学 2024-05-29 Qibin Zhou , Dongdong Bai , Junge Zhang , Fuqing Duan , Kaiqi Huang

This work investigates the role of uncertainty in Slay the Spire using an information-theoretic framework. Focusing on the entropy of game paths (which are based on procedurally-generated maps) we analyze how randomness influences player…

信息论 · 计算机科学 2025-04-08 Mahsa Bazzaz , Seth Cooper

Predicting player behavior in strategic games, especially complex ones like chess, presents a significant challenge. The difficulty arises from several factors. First, the sheer number of potential outcomes stemming from even a single…

机器学习 · 计算机科学 2025-04-09 Benny Skidanov , Daniel Erbesfeld , Gera Weiss , Achiya Elyasaf

In this work, we proposed a new $N$-person game in which the players can bet on two options, for example represented by two boxers. Some of the players have privileged information about the boxers and part of them can provide this…

统计力学 · 物理学 2018-04-04 Roberto da Silva , Henrique A. Fernandes

We propose InfoChess, a symmetric adversarial game that elevates competitive information acquisition to the primary objective. There is no piece capture, removing material incentives that would otherwise confound the role of information.…

多智能体系统 · 计算机科学 2026-04-20 Kieran A. Murphy

From sports to science, the recent availability of large-scale data has allowed to gain insights on the drivers of human innovation and success in a variety of domains. Here we quantify human performance in the popular game of chess by…

物理与社会 · 物理学 2022-07-19 Sandeep Chowdhary , Iacopo Iacopini , Federico Battiston

Players are statistical learners who learn about payoffs from data. They may interpret the same data differently, but have common knowledge of a class of learning procedures. I propose a metric for the analyst's "confidence" in a strategic…

理论经济学 · 经济学 2020-07-13 Annie Liang

In many countries poker is one of the most popular card games. Although each variant of poker has its own rules, all involve the use of money to make the challenge meaningful. Nowadays, in the collective consciousness, some variants of…

物理与社会 · 物理学 2016-06-02 Marco Alberto Javarone

We analyze a sequential decision making model in which decision makers (or, players) take their decisions based on their own private information as well as the actions of previous decision makers. Such decision making processes often lead…

机器学习 · 计算机科学 2020-06-09 Wasim Huleihel , Ofer Shayevitz
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