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相关论文: Games and Strategies as Event Structures

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We introduce open games as a compositional foundation of economic game theory. A compositional approach potentially allows methods of game theory and theoretical computer science to be applied to large-scale economic models for which…

计算机科学与博弈论 · 计算机科学 2018-02-16 Neil Ghani , Jules Hedges , Viktor Winschel , Philipp Zahn

We build a cartesian closed category, called Cho, based on event structures. It allows an interpretation of higher-order stateful concurrent programs that is refined and precise: on the one hand it is conservative with respect to standard…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Simon Castellan , Pierre Clairambault , Glynn Winskel

We investigate a co-design problem, encompassing simultaneous design of system infrastructure and control, through a game-theoretical framework. To this end, we propose the co-design problem as a two-layer hierarchical strategic…

系统与控制 · 电气工程与系统科学 2025-08-18 Julian Barreiro-Gomez , Ye Wang

In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

计算机科学与博弈论 · 计算机科学 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

In this note, we prove the existence of an equilibrium concept, dubbed conditional strategy equilibrium, for non-cooperative games in which a strategy of a player is a function from the other players' actions to her own actions. We study…

理论经济学 · 经济学 2022-05-09 Lorenzo Bastianello , Mehmet S. Ismail

The history of humanhood has included competitive activities of many different forms. Sports have offered many benefits beyond that of entertainment. At the time of this article, there exists not a competitive ecosystem for cyber security…

密码学与安全 · 计算机科学 2017-03-16 Jovonni L. Pharr

In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…

综合经济学 · 经济学 2021-01-18 Emanuel Vespa , Taylor Weidman , Alistair J. Wilson

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality.…

计算机科学与博弈论 · 计算机科学 2020-10-29 Sam Ganzfried

We provide a compositional coalgebraic semantics for strategic games. In our framework, like in the semantics of functional programming languages, coalgebras represent the observable behaviour of systems derived from the behaviour of the…

计算机科学与博弈论 · 计算机科学 2017-12-25 Achim Blumensath , Viktor Winschel

For an arbitrary category, we consider the least class of functors con- taining the projections and closed under finite products, finite coproducts, parameterized initial algebras and parameterized final coalgebras, i.e. the class of…

计算机科学中的逻辑 · 计算机科学 2016-10-21 Luigi Santocanale

Westudy how a planner can design dynamic interventions to overcome status-quo inertia in living temporal games, where strategic agents control their state (active, sleep, partially dead) on a temporal network. Building on the…

理论经济学 · 经济学 2026-05-20 Madjid Eshaghi Gordji , Ali Jabbari , Mohammad Ali Berahman , Esmaiel Abounoori

The solution of parity games over pushdown graphs (Walukiewicz '96) was the first step towards an effective theory of infinite-state games. It was shown that winning strategies for pushdown games can be implemented again as pushdown…

计算机科学与博弈论 · 计算机科学 2010-06-09 Wladimir Fridman

Previous studies about event-level sentiment analysis (SA) usually model the event as a topic, a category or target terms, while the structured arguments (e.g., subject, object, time and location) that have potential effects on the…

计算与语言 · 计算机科学 2022-06-01 Qi Zhang , Jie Zhou , Qin Chen , Qinchun Bai , Liang He

The analysis of games played on graph-like structures is of increasing importance due to the prevalence of social networks, both virtual and physical, in our daily life. As well as being relevant in computer science, mathematical analysis…

计算机科学与博弈论 · 计算机科学 2022-05-17 Elena Di Lavore , Jules Hedges , Paweł Sobociński

Finite games in normal form and their mixed extensions are a corner stone of noncooperative game theory. Often generic finite games and their mixed extensions are considered. But the properties which one expects in generic games and the…

最优化与控制 · 数学 2024-12-24 Claus Hertling , Matija Vujic

Notion of strategy in game theory is static and presumably constructed before the game play. The static, pre-determined notion of strategies falls short analyzing perfect information games. Because, we, people, do not strategize as such…

计算机科学与博弈论 · 计算机科学 2011-07-26 Can Baskent

Causal games are probabilistic graphical models that enable causal queries to be answered in multi-agent settings. They extend causal Bayesian networks by specifying decision and utility variables to represent the agents' degrees of freedom…

计算机科学与博弈论 · 计算机科学 2024-06-14 Manuj Mishra , James Fox , Michael Wooldridge

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

人工智能 · 计算机科学 2020-01-07 Paul Riggins , David McPherson

In this paper, we propose a neural architecture and a set of training methods for ordering events by predicting temporal relations. Our proposed models receive a pair of events within a span of text as input and they identify temporal…

We introduce parallelism into the basic algebra of games to model concurrent game algebraically. Parallelism is treated as a new kind of game operation. The resulted algebra of concurrent games can be used widely to reason the parallel…

计算机科学中的逻辑 · 计算机科学 2019-09-04 Yong Wang