Mistakes in Games
Computer Science and Game Theory
2020-10-29 v3 Cryptography and Security
Multiagent Systems
Abstract
We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality. This concept has potential applications to cybersecurity, for example detecting whether a human player is illegally using real-time assistance in games like poker.
Keywords
Cite
@article{arxiv.1910.00225,
title = {Mistakes in Games},
author = {Sam Ganzfried},
journal= {arXiv preprint arXiv:1910.00225},
year = {2020}
}