English

Mistakes in Games

Computer Science and Game Theory 2020-10-29 v3 Cryptography and Security Multiagent Systems

Abstract

We define a new concept of "mistake" strategies and actions for strategic-form and extensive-form games, analyze the relationship to prior main game-theoretic solution concepts, study algorithms for computation, and explore practicality. This concept has potential applications to cybersecurity, for example detecting whether a human player is illegally using real-time assistance in games like poker.

Keywords

Cite

@article{arxiv.1910.00225,
  title  = {Mistakes in Games},
  author = {Sam Ganzfried},
  journal= {arXiv preprint arXiv:1910.00225},
  year   = {2020}
}
R2 v1 2026-06-23T11:31:10.038Z