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相关论文: Games and Strategies as Event Structures

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I study sequential contests where the efforts of earlier players may be disclosed to later players by nature or by design. The model has a range of applications, including rent seeking, R&D, oligopoly, public goods provision, and tragedy of…

计算机科学与博弈论 · 计算机科学 2021-02-22 Toomas Hinnosaar

Given a dynamic ordinal game, we deem a strategy sequentially rational if there exist a Bernoulli utility function and a conditional probability system with respect to which the strategy is a maximizer. We establish a complete class theorem…

理论经济学 · 经济学 2023-12-07 Pierfrancesco Guarino

Circumscription and logic programs under the stable model semantics are two well-known nonmonotonic formalisms. The former has served as a basis of classical logic based action formalisms, such as the situation calculus, the event calculus…

人工智能 · 计算机科学 2014-01-21 Joohyung Lee , Ravi Palla

Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…

无序系统与神经网络 · 物理学 2009-10-31 J. Berg , A. Engel

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

计算机科学与博弈论 · 计算机科学 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

The news coverage of events often contains not one but multiple incompatible accounts of what happened. We develop a query-based system that extracts compatible sets of events (scenarios) from such data, formulated as one-class clustering.…

计算与语言 · 计算机科学 2019-09-17 Su Wang , Greg Durrett , Katrin Erk

Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…

计算机科学中的逻辑 · 计算机科学 2018-06-29 Samson Abramsky , Nihil Shah

In recent years, there has been an increased need for the use of active systems - systems required to act automatically based on events, or changes in the environment. Such systems span many areas, from active databases to applications that…

人工智能 · 计算机科学 2012-07-09 Segev Wasserkrug , Avigdor Gal , Opher Etzion

We begin by reviewing and proving the basic facts of combinatorial game theory. We then consider scoring games (also known as Milnor games or positional games), focusing on the "fixed-length" games for which all sequences of play terminate…

组合数学 · 数学 2011-07-27 Will Johnson

Potential games, originally introduced in the early 1990's by Lloyd Shapley, the 2012 Nobel Laureate in Economics, and his colleague Dov Monderer, are a very important class of models in game theory. They have special properties such as the…

计算机科学与博弈论 · 计算机科学 2015-05-08 Luis E. Ortiz

In [1] we present an extension of Prime Event Structures by a mechanism to express dynamicity in the causal relation. More precisely we add the possibility that the occurrence of an event can add or remove causal dependencies between events…

计算机科学中的逻辑 · 计算机科学 2015-04-03 Youssef Arbach , David Karcher , Kirstin Peters , Uwe Nestmann

We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as…

计算机科学与博弈论 · 计算机科学 2026-05-18 Maria-Florina Balcan , Kiriaki Fragkia , Keegan Harris

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

计算机科学中的逻辑 · 计算机科学 2008-12-18 Samuel Mimram

Game theory is used by all behavioral sciences, but its development has long centered around tools for relatively simple games and toy systems, such as the economic interpretation of equilibrium outcomes. Our contribution, compositional…

计算机科学与博弈论 · 计算机科学 2023-03-13 Seth Frey , Jules Hedges , Joshua Tan , Philipp Zahn

We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…

计算机科学与博弈论 · 计算机科学 2012-07-03 Krishnendu Chatterjee , Luca de Alfaro , Thomas A. Henzinger

This paper introduces a novel framework for modeling interacting humans in a multi-stage game. This "iterated semi network-form game" framework has the following desirable characteristics: (1) Bounded rational players, (2) strategic players…

多智能体系统 · 计算机科学 2012-07-05 Ritchie Lee , David H. Wolpert , James Bono , Scott Backhaus , Russell Bent , Brendan Tracey

We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…

计算机科学与博弈论 · 计算机科学 2014-07-14 Maximilian Drees , Sören Riechers , Alexander Skopalik

This paper presents an approach that brings together game theory with grammatical inference and discrete abstractions in order to synthesize control strategies for hybrid dynamical systems performing tasks in partially unknown but…

机器人学 · 计算机科学 2012-10-08 Jie Fu , Herbert G. Tanner , Jeffrey Heinz , Jane Chandlee , Konstantinos Karydis , Cesar Koirala

Networks provide a powerful formalism for modeling complex systems by using a model of pairwise interactions. But much of the structure within these systems involves interactions that take place among more than two nodes at once; for…

社会与信息网络 · 计算机科学 2018-12-13 Austin R. Benson , Rediet Abebe , Michael T. Schaub , Ali Jadbabaie , Jon Kleinberg

Aim: Present a systematic development of part of the theory of combinatorial games from the ground up. Approach: Computational complexity. Combinatorial games are completely determined; the questions of interest are efficiencies of…

组合数学 · 数学 2016-09-06 Aviezri S. Fraenkel
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