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We study the core of normal form games with a continuum of players and without side payments. We consider the weak-core concept, which is an approximation of the core, introduced by Weber, Shapley and Shubik. For payoffs depending on the…

理论经济学 · 经济学 2019-03-26 Youcef Askoura

In 1953, Kuhn showed that every sequential game has a Nash equilibrium by showing that a procedure, named ``backward induction'' in game theory, yields a Nash equilibrium. It actually yields Nash equilibria that define a proper subclass of…

离散数学 · 计算机科学 2007-05-24 Stéphane Le Roux

Motivated by the fact that the worth of a coalition may depend on the order in which agents arrive, Nowak and Radzik (1994) (NR) introduced cooperative games with generalized characteristic functions. We study such temporal cooperative…

计算机科学与博弈论 · 计算机科学 2026-03-17 Ashwin Goyal , Drashthi Doshi , Swaprava Nath

We present a method of backward induction for computing approximate subgame perfect Nash equilibria of infinitely repeated games with discounted payoffs. This uses the selection monad transformer, combined with the searchable set monad…

计算机科学与博弈论 · 计算机科学 2018-07-12 Jules Hedges

This paper provides sufficient conditions for the existence of solutions for two-person zero-sum games with inf/sup-compact payoff functions and with possibly noncompact decision sets for both players. Payoff functions may be unbounded, and…

最优化与控制 · 数学 2021-12-22 Eugene A. Feinberg , Pavlo O. Kasyanov , Michael Z. Zgurovsky

It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds more generally: A symmetric two-player zero-sum game has a pure saddle point if and only if it is not a generalized rock-paper-scissors…

计算机科学与博弈论 · 计算机科学 2013-01-25 Peter Duersch , Joerg Oechssler , Burkhard C. Schipper

We consider zero sum stochastic games. For every discount factor $\lambda$, a time normalization allows to represent the game as being played on the interval [0, 1]. We introduce the trajectories of cumulated expected payoff and of…

最优化与控制 · 数学 2018-12-21 Sylvain Sorin , Guillaume Vigeral

We prove that zero-sum Dynkin games in continuous time with partial and asymmetric information admit a value in randomised stopping times when the stopping payoffs of the players are general \cadlag measurable processes. As a by-product of…

概率论 · 数学 2022-06-08 Tiziano De Angelis , Nikita Merkulov , Jan Palczewski

We study the existence of optimal actions in a zero-sum game $\inf_{\tau}\sup_PE^P[X_{\tau}]$ between a stopper and a controller choosing a probability measure. This includes the optimal stopping problem $\inf_{\tau}\mathcal{E}(X_{\tau})$…

最优化与控制 · 数学 2015-09-10 Marcel Nutz , Jianfeng Zhang

This paper studies logical aspects of the notion of better quasi order, which has been introduced by C. Nash-Williams (Mathematical Proceedings of the Cambridge Philosophical Society 1965 & 1968). A central tool in the theory of better…

逻辑 · 数学 2023-04-04 Anton Freund , Fedor Pakhomov , Giovanni Soldà

We construct a saddle point in a class of zero-sum games between a stopper and a singular-controller. The underlying dynamics is a one-dimensional, time-homogeneous, singularly controlled diffusion taking values either on $\mathbb{R}$ or on…

最优化与控制 · 数学 2024-10-28 Andrea Bovo , Tiziano De Angelis

We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the second problem is a 2-player zero-sum polynomial game in randomized…

最优化与控制 · 数学 2009-12-16 Rida Laraki , Jean B. Lasserre

Saddle-point problems have recently gained increased attention from the machine learning community, mainly due to applications in training Generative Adversarial Networks using stochastic gradients. At the same time, in some applications…

最优化与控制 · 数学 2021-09-07 Abdurakhmon Sadiev , Aleksandr Beznosikov , Pavel Dvurechensky , Alexander Gasnikov

This paper concerns the analysis of the Shapley value in matching games. Matching games constitute a fundamental class of cooperative games which help understand and model auctions and assignments. In a matching game, the value of a…

计算机科学与博弈论 · 计算机科学 2013-07-02 Haris Aziz , Bart de Keijzer

We consider some well-known families of two-player, zero-sum, perfect information games that can be viewed as special cases of Shapley's stochastic games. We show that the following tasks are polynomial time equivalent: - Solving simple…

计算机科学与博弈论 · 计算机科学 2008-12-03 Vladimir Gurvich , Peter Bro Miltersen

Here, we prove the existence of solutions to first-order mean-field games (MFGs) arising in optimal switching. First, we use the penalization method to construct approximate solutions. Then, we prove uniform estimates for the penalized…

偏微分方程分析 · 数学 2016-10-04 Diogo A. Gomes , Stefania Patrizi

We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notions of Nash equilibrium (NE) and subgame perfect equilibrium…

计算机科学与博弈论 · 计算机科学 2018-09-12 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin

This paper provides necessary and sufficient conditions for a pair of randomised stopping times to form a saddle point of a zero-sum Dynkin game with partial and/or asymmetric information across players. The framework is non-Markovian and…

概率论 · 数学 2025-10-20 Tiziano De Angelis , Jan Palczewski , Jacob Smith

The (extensional) theory of arrays is widely used to model systems. Hence, efficient decision procedures are needed to model check such systems. Current decision procedures for the theory of arrays saturate the read-over-write and…

计算机科学中的逻辑 · 计算机科学 2014-05-28 Jürgen Christ , Jochen Hoenicke

The paper is devoted to the first-order mean field game system in the case when the distribution of players can contain atoms. The proposed definition of a generalized solution is based on the minimax approach to the Hamilton-Jacobi…

偏微分方程分析 · 数学 2014-04-21 Yurii Averboukh