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We establish coNExpTime-completeness of the problem of deciding order-invariance of a given two variable first-order formula, improving and significantly simplifying coTwoNExpTime bound by Zeume and Harwath.

计算机科学中的逻辑 · 计算机科学 2022-08-17 Bartosz Bednarczyk

We analyse the pseudofinite monadic second order theory of words over a fixed finite alphabet. In particular we present an axiomatisation of this theory, working in a one-sorted first order framework. The analysis hinges on the fact that…

逻辑 · 数学 2022-03-14 Deacon Linkhorn

We study first-order logic (FO) over the structure consisting of finite words over some alphabet $A$, together with the (non-contiguous) subword ordering. In terms of decidability of quantifier alternation fragments, this logic is…

计算机科学中的逻辑 · 计算机科学 2024-02-14 Pascal Baumann , Moses Ganardi , Ramanathan S. Thinniyam , Georg Zetzsche

Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…

计算机科学与博弈论 · 计算机科学 2014-01-24 Romain Brenguier , Jean-François Raskin , Mathieu Sassolas

We consider an extension of first-order logic with a recursion operator that corresponds to allowing formulas to refer to themselves. We investigate the obtained language under two different systems of semantics, thereby obtaining two…

逻辑 · 数学 2022-07-18 Reijo Jaakkola , Antti Kuusisto

It is known due to the work of Van den Broeck et al [KR, 2014] that weighted first-order model counting (WFOMC) in the two-variable fragment of first-order logic can be solved in time polynomial in the number of domain elements. In this…

人工智能 · 计算机科学 2020-08-17 Ondrej Kuzelka

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

计算机科学中的逻辑 · 计算机科学 2016-09-15 Véronique Bruyère , Quentin Hautem , Mickael Randour

We study on which classes of graphs first-order logic (FO) and monadic second-order logic (MSO) have the same expressive power. We show that for all classes C of graphs that are closed under taking subgraphs, FO and MSO have the same…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Michael Elberfeld , Martin Grohe , Till Tantau

Lindstr\"om theorems characterize logics in terms of model-theoretic conditions such as Compactness and the L\"owenheim-Skolem property. Most existing characterizations of this kind concern extensions of first-order logic. But on the other…

计算机科学中的逻辑 · 计算机科学 2015-07-01 Johan van Benthem , Balder ten Cate , Jouko Vaananen

We characterize the languages in the individual levels of the quantifier alternation hierarchy of first-order logic with two variables by identities. This implies decidability of the individual levels. More generally we show that the…

计算机科学中的逻辑 · 计算机科学 2012-05-23 Andreas Krebs , Howard Straubing

First-order temporal logics are notorious for their bad computational behaviour. It is known that even the two-variable monadic fragment is highly undecidable over various linear timelines, and over branching time even one-variable…

计算机科学中的逻辑 · 计算机科学 2015-08-17 Christopher Hampson , Agi Kurucz

Second-order Boolean logic is a generalization of QBF, whose constant alternation fragments are known to be complete for the levels of the exponential time hierarchy. We consider two types of restriction of this logic: 1) restrictions to…

计算机科学中的逻辑 · 计算机科学 2020-07-09 Miika Hannula , Juha Kontinen , Martin Lück , Jonni Virtema

We present and study a variant of the mean payoff games introduced by A. Ehrenfeucht and J. Mycielski. In this version, the second player makes an infinite sequence of moves only after the first player's sequence of moves has been decided…

信息论 · 计算机科学 2025-05-20 Tom Meyerovitch , Aidan Young

We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Anuj Dawar , Bjarki Holm

We study extensions of expressive decidable fragments of first-order logic with circumscription, in particular the two-variable fragment FO$^2$, its extension C$^2$ with counting quantifiers, and the guarded fragment GF. We prove that if…

人工智能 · 计算机科学 2024-08-23 Carsten Lutz , Quentin Manière

In this work we investigate the computational complexity of the satisfiability problem of sub-fragments of the Bernays-Schoenfinkel class of first-order logic, also known as EPR (Effectively Propositional). While Bernays-Schoenfinkel is…

计算机科学中的逻辑 · 计算机科学 2026-02-19 Leroy Chew , Mikoláš Janota , Miroslav Olšák , Martin Suda

We give a new simple proof of the decidability of the First Order Theory of (omega^omega^i,+) and the Monadic Second Order Theory of (omega^i,<), improving the complexity in both cases. Our algorithm is based on tree automata and a new…

计算机科学与博弈论 · 计算机科学 2007-05-23 Thierry Cachat

The uniform one-dimensional fragment of first-order logic was introduced a few years ago as a generalization of the two-variable fragment to contexts involving relations of arity greater than two. Quantifiers in this logic are used in…

计算机科学中的逻辑 · 计算机科学 2025-03-19 Oskar Fiuk , Emanuel Kieronski

Many applications of denotational semantics, such as higher-order model checking or the complexity of normalization, rely on finite semantics for monomorphic type systems. We exhibit such a finite semantics for a polymorphic purely linear…

计算机科学中的逻辑 · 计算机科学 2019-05-14 Lê Thành Dũng Nguyên

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

计算机科学与博弈论 · 计算机科学 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz
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