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相关论文: Rendezvous of Distance-aware Mobile Agents in Unkn…

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We consider the problem of graph searching with prediction recently introduced by Banerjee et al. (2022). In this problem, an agent, starting at some vertex $r$ has to traverse a (potentially unknown) graph $G$ to find a hidden goal node…

数据结构与算法 · 计算机科学 2024-03-19 Adela Frances DePavia , Erasmo Tani , Ali Vakilian

Two mobile agents, starting from different nodes of a network at possibly different times, have to meet at the same node. This problem is known as $\mathit{rendezvous}$. Agents move in synchronous rounds. Each agent has a distinct integer…

分布式、并行与集群计算 · 计算机科学 2015-08-12 Avery Miller , Andrzej Pelc

In the graph exploration problem, a team of mobile computational entities, called agents, arbitrarily positioned at some nodes of a graph, must cooperate so that each node is eventually visited by at least one agent. In the literature, the…

分布式、并行与集群计算 · 计算机科学 2018-05-21 Giuseppe Antonio Di Luna , Stefan Dobrev , Paola Flocchini , Nicola Santoro

In this paper, we revisit the problem of classical \textit{meeting times} of random walks in graphs. In the process that two tokens (called agents) perform random walks on an undirected graph, the meeting times are defined as the expected…

分布式、并行与集群计算 · 计算机科学 2023-05-22 Ryota Eguchi , Fukuhito Ooshita , Michiko Inoue , Sébastien Tixeuil

We consider the following problem - a group of mobile agents perform some task on a terrain modeled as a graph. In a given moment of time an adversary gets an access to the graph and positions of the agents. Shortly before adversary's…

多智能体系统 · 计算机科学 2016-11-15 Karol Gotfryd , Marek Klonowski , Dominik Pająk

The gathering problem requires a set of mobile agents, arbitrarily positioned at different nodes of a network to group within finite time at the same location, not fixed in advanced. The extensive existing literature on this problem shares…

分布式、并行与集群计算 · 计算机科学 2017-04-12 Giuseppe Antonio Di Luna , Paola Flocchini , Linda Pagli , Giuseppe Prencipe , Nicola Santoro , Giovanni Viglietta

In the rendezvous problem, two parties with different labelings of the vertices of a complete graph are trying to meet at some vertex at the same time. It is well-known that if the parties have predetermined roles, then the strategy where…

组合数学 · 数学 2016-09-07 Varsha Dani , Thomas P. Hayes , Cristopher Moore , Alexander Russell

We study a graph pathfinding problem Distance-$r$ Independent Unlabeled Multi-Agent Pathfinding, finding a set of collision-free paths between two sets where agents must stay at pairwise distance at least $r+1$ at all times. This additional…

多智能体系统 · 计算机科学 2026-05-13 Takahiro Suzuki , Yuma Tamura , Keisuke Okumura

We consider the fundamental task of network exploration. A network is modeled as a simple connected undirected n-node graph with unlabeled nodes, and all ports at any node of degree d are arbitrarily numbered 0,.....,d-1. Each of two…

分布式、并行与集群计算 · 计算机科学 2024-01-25 Subhash Bhagat , Andrzej Pelc

A mobile agent, starting from a node $s$ of a simple undirected connected graph $G=(V,E)$, has to explore all nodes and edges of $G$ using the minimum number of edge traversals. To do so, the agent uses a deterministic algorithm that allows…

数据结构与算法 · 计算机科学 2024-10-18 Stéphane Devismes , Yoann Dieudonné , Arnaud Labourel

A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, possibly at different times, have to meet at the same node. Agents are anonymous (identical), execute the same deterministic…

数据结构与算法 · 计算机科学 2016-03-15 Yoann Dieudonné , Andrzej Pelc

A team consisting of an unknown number of mobile agents, starting from different nodes of an unknown network, have to meet at the same node and terminate. This problem is known as {\em gathering}. We study deterministic gathering algorithms…

分布式、并行与集群计算 · 计算机科学 2017-05-01 Andrzej Pelc

Moving an autonomous agent through an unknown environment is one of the crucial problems for robotics and network analysis. Therefore, it received a lot of attention in the last decades and was analyzed in many different settings. The graph…

计算复杂性 · 计算机科学 2018-04-23 Hans-Joachim Böckenhauer , Janosch Fuchs , Walter Unger

This paper explores the application of quantum non-locality, a renowned and unique phenomenon acknowledged as a valuable resource. Focusing on a novel application, we demonstrate its quantum advantage for mobile agents engaged in specific…

量子物理 · 物理学 2026-03-16 Giuseppe Viola , Piotr Mironowicz

Two mobile agents, starting at arbitrary, possibly different times from arbitrary locations in the plane, have to meet. Agents are modeled as discs of diameter 1, and meeting occurs when these discs touch. Agents have different labels which…

分布式、并行与集群计算 · 计算机科学 2017-09-20 Samir Elouasbi , Andrzej Pelc

We examine the problem of gathering $k \geq 2$ agents (or multi-agent rendezvous) in dynamic graphs which may change in every synchronous round but remain always connected ($1$-interval connectivity) [KLO10]. The agents are identical and…

分布式、并行与集群计算 · 计算机科学 2020-08-20 Othon Michail , Paul G. Spirakis , Michail Theofilatos

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

分布式、并行与集群计算 · 计算机科学 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

Various graph algorithms have been developed with multiple random walks, the movement of several independent random walkers on a graph. Designing an efficient graph algorithm based on multiple random walks requires investigating multiple…

社会与信息网络 · 计算机科学 2020-06-11 Yusuke Sakumoto , Hiroyuki Ohsaki

We consider the problem of collectively delivering some message from a specified source to a designated target location in a graph, using multiple mobile agents. Each agent has a limited energy which constrains the distance it can move.…

A mobile agent has to reach a target in the Euclidean plane. Both the agent and the target are modeled as points. In the beginning, the agent is at distance at most $D>0$ from the target. Reaching the target means that the agent gets at a…

数据结构与算法 · 计算机科学 2017-10-20 Andrzej Pelc