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This gives two existence results of alpha-core solutions by introducing P-open conditions and strong P-open conditions into games without ordered preferences. The existence of alpha-core solutions is obtained for games with…

理论经济学 · 经济学 2023-02-01 Qi-Qing Song , Min Guo

We study the class of word-building games, where two players pick letters from a finite alphabet to construct a finite or infinite word. The outcome is determined by whether the resulting word lies in a prescribed set (a win for player $A$)…

动力系统 · 数学 2015-01-19 Ville Salo , Ilkka Törmä

We consider a stochastic tournament game in which each player is rewarded based on her rank in terms of the completion time of her own task and is subject to cost of effort. When players are homogeneous and the rewards are purely rank…

最优化与控制 · 数学 2018-11-02 Erhan Bayraktar , Jakša Cvitanić , Yuchong Zhang

In an epsilon-approximate Nash equilibrium, a player can gain at most epsilon in expectation by unilateral deviation. An epsilon well-supported approximate Nash equilibrium has the stronger requirement that every pure strategy used with…

计算机科学与博弈论 · 计算机科学 2014-03-24 Yogesh Anbalagan , Sergey Norin , Rahul Savani , Adrian Vetta

When dealing with linear temporal logic properties in the setting of e.g. games or probabilistic systems, one often needs to express them as deterministic omega-automata. In order to translate LTL to deterministic omega-automata, the…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Jan Křetínský , Javier Esparza

Game theory is usually considered applied mathematics, but a few game-theoretic results, such as Borel determinacy, were developed by mathematicians for mathematics in a broad sense. These results usually state determinacy, i.e. the…

逻辑 · 数学 2014-05-09 Stéphane Le Roux

We study rational agents with different perception capabilities in strategic games. We focus on a class of one-shot limited-perception games. These games extend simultaneous-move normal-form games by presenting each player with an…

计算机科学与博弈论 · 计算机科学 2024-05-28 Kai Jia , Martin Rinard

This paper studies game-theoretic decision-making for autonomous vehicles (AVs). A receding horizon multi-player game is formulated to model the AV decision-making problem. Two classes of games, including Nash game and Stackelber games, are…

计算机科学与博弈论 · 计算机科学 2023-11-01 Brady Bateman , Ming Xin , H. Eric Tseng , Mushuang Liu

This paper studies multiplayer turn-based games on graphs in which player preferences are modeled as $\omega$-automatic relations given by deterministic parity automata. This contrasts with most existing work, which focuses on specific…

计算机科学与博弈论 · 计算机科学 2026-02-10 Véronique Bruyère , Emmanuel Filiot , Christophe Grandmont , Jean-François Raskin

Games on graphs provide a natural and powerful model for reactive systems. In this paper, we consider generalized reachability objectives, defined as conjunctions of reachability objectives. We first prove that deciding the winner in such…

计算复杂性 · 计算机科学 2012-02-06 Nathanaël Fijalkow , Florian Horn

We introduce a new type of game on natural numbers of variable countable length, which can be regarded as a diagonalization of all games of fixed countable length on natural numbers. Building on previous work by Trang and Woodin, we show…

逻辑 · 数学 2026-01-08 Takehiko Gappo , Sandra Müller

We consider a general class of nonzero-sum $N$-player stochastic games with impulse controls, where players control the underlying dynamics with discrete interventions. We adopt a verification approach and provide sufficient conditions for…

最优化与控制 · 数学 2020-10-06 Matteo Basei , Haoyang Cao , Xin Guo

In this paper, the known deterministic linear-quadratic Stackelberg game is revisited, whose open-loop Stackelberg solution actually possesses the nature of time inconsistency. To handle this time inconsistency, {a two-tier game framework…

最优化与控制 · 数学 2022-03-09 Yuan-Hua Ni , Liping Liu , Xinzhen Zhang

We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games with $\omega$-regular objectives. While the existence of an equilibrium whose payoff falls into a certain interval may be undecidable, we…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

Zero-determinant strategies are a class of strategies in repeated games which unilaterally control payoffs. Zero-determinant strategies have attracted much attention in studies of social dilemma, particularly in the context of evolution of…

统计力学 · 物理学 2024-11-11 Masahiko Ueda

In iterated games, a player can unilaterally exert influence over the outcome through a careful choice of strategy. A powerful class of such "payoff control" strategies was discovered by Press and Dyson (2012). Their so-called…

计算机科学与博弈论 · 计算机科学 2022-07-07 Arjun Mirani , Alex McAvoy

While many types of non-measurable sets are never $(\alpha, \beta)$-winning in the sense of Schmidt's game, we show that this is not the case for certain Vitali sets. Our main theorems show that for certain values of $\alpha, \beta$ one can…

逻辑 · 数学 2026-01-05 James Atchley , Lior Fishman , Stephen Jackson , Daozheng Liu , Emily Yao

We present BL-WoLF, a framework for learnability in repeated zero-sum games where the cost of learning is measured by the losses the learning agent accrues (rather than the number of rounds). The game is adversarially chosen from some…

计算机科学与博弈论 · 计算机科学 2009-09-29 Vincent Conitzer , Tuomas Sandholm

Projection games constitute an important class of nonlocal games where, for any answer from the first player, there is a unique correct answer for the second player. This class of games captures nonlocal games arising from constraint…

量子物理 · 物理学 2026-03-17 Eric Culf

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal