相关论文: Effect of multiple degrees of ambivalence on the N…
We consider a general class of three--state models where individuals hold one of two opposite opinions, or are neutral, and exchange opinions in generic pairwise interactions. We show that when opinions spread in a population where a…
The influence of zealots on the noisy voter model is studied theoretically and numerically at the mean-field level. The noisy voter model is a modification of the voter model that includes a second mechanism for transitions between states:…
The naming game has become an archetype for linguistic evolution and mathematical social behavioral analysis. In the model presented here, there are $N$ individuals and $K$ words. Our contribution is developing a robust method that handles…
The Naming Game is a classic model for studying the emergence and evolution of language within a population. In this paper, we extend the traditional Naming Game model to encompass multiple committed opinions and investigate the system…
We introduce the confident voter model, in which each voter can be in one of two opinions and can additionally have two levels of commitment to an opinion --- confident and unsure. Upon interacting with an agent of a different opinion, a…
The noisy voter model is a stylised representation of opinion dynamics. Individuals copy opinions from other individuals, and are subject to spontaneous state changes. In the case of two opinion states this model is known to have a…
We examine a variant of the Naming Game, where agents having several words communicate more often than single-word agents. Depending on the preference and dimensionality, the model either converges to a single-language state as in an…
We investigate opinion dynamics in multi-agent networks when a bias toward one of two possible opinions exists; for example, reflecting a status quo vs a superior alternative. Starting with all agents sharing an initial opinion representing…
In games with incomplete and ambiguous information, rational behavior depends not only on fundamental ambiguity (ambiguity about states) but also on strategic ambiguity (ambiguity about others' actions), which further induces hierarchies of…
In the classical Approximate Majority problem with two opinions there are agents with Opinion 1 and with Opinion 2. The goal is to reach consensus and to agree on the majority opinion if the bias is sufficiently large. It is well known that…
The influence of a fixed number of agents with the same fixed behavior on the dynamics of the minority game is studied. Alternatively, the system studied can be considered the minority game with a change in the comfort threshold away from…
Opinion dynamics of random-walking agents on finite two-dimensional lattices is studied. In the model, the opinion is continuous, and both the lattice and the opinion can be either periodic or non-periodic. At each time step, all agents…
In this work we study the opinion evolution in a community-based population with intergroup interactions. We address two issues. First, we consider that such intergroup interactions can be negative with some probability $p$. We develop a…
We consider two social consensus models, the AB-model and the Naming Game restricted to two conventions, which describe a population of interacting agents that can be in either of two equivalent states (A or B) or in a third mixed (AB)…
Agent-based models of the binary naming game are generalized here to represent a family of models parameterized by the introduction of two continuous parameters. These parameters define varying listener-speaker interactions on the…
In this work an opinion formation model with heterogeneous agents is proposed. Each agent is supposed to have different power of persuasion, and besides its own level of zealotry, that is, an individual willingness to being convinced by…
We study a mean field game in continuous time over a finite horizon, T, where the state of each agent is binary and where players base their strategic decisions on two, possibly competing, factors: the willingness to align with the majority…
The adaptive voter model has been widely studied as a conceptual model for opinion formation processes on time-evolving social networks. Past studies on the effect of zealots, i.e. nodes aiming to spread their fixed opinion throughout the…
We study the dynamics of the nonlinear $q$-voter model with inflexible zealots in a finite well-mixed population. In this system, each individual supports one of two parties and is either a susceptible voter or an inflexible zealot. At each…
We study a nonlinear dynamics of binary opinions in a population of agents connected by a directed network, influenced by two competing forces. On the one hand, agents are stubborn, i.e., have a tendency for one of the two opinions; on the…