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In the context of higher education's evolving dynamics post-COVID-19, this paper assesses the impact of new pedagogical incentives implemented in a first-year undergraduate computing module at University College London. We employ a mixed…

计算机与社会 · 计算机科学 2024-03-25 Laura J. Johnston , Takoua Jendoubi

The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…

计算机与社会 · 计算机科学 2024-09-04 Sergio Altares-López , José M. Bengochea-Guevara , Carlos Ranz , Héctor Montes , Angela Ribeiro

Computer experiments refer to the study of real systems using complex simulation models. They have been widely used as alternatives to physical experiments. Design and analysis of computer experiments have attracted great attention in past…

统计方法学 · 统计学 2025-04-29 Anita Shahrokhian , Xinwei Deng , C. Devon Lin

Data storytelling workflows ask learners to integrate analytical, design, and narrative skills, but instructors rarely have the capacity to provide detailed feedback at each step. Computational and AI-assisted storytelling offers…

人机交互 · 计算机科学 2026-05-19 Jennifer Posada , Taha Hassan , Lujie Karen Chen , Louise Yarnall , Jiaqi Gong

Student simulation presents a transformative approach to enhance learning outcomes, advance educational research, and ultimately shape the future of effective pedagogy. We explore the feasibility of using large language models (LLMs), a…

人工智能 · 计算机科学 2023-10-31 Songlin Xu , Xinyu Zhang

The use of functional programming languages in the first programming course at many universities is well-established and effective. Invariably, however, students must progress to study object-oriented programming. This article presents how…

计算机与社会 · 计算机科学 2022-08-15 Marco T. Morazán

Instructional designers face an overwhelming array of design choices, making it challenging to identify the most effective interventions. To address this issue, I propose the concept of a Model Human Learner, a unified computational model…

人机交互 · 计算机科学 2025-05-13 Christopher J. MacLellan

Our work aims to study tools offered to students and tutors involved in face-to-face or blended project- based learning activities. Project-based learning is often applied in the case of complex learning (i.e. which aims at making learners…

计算机与社会 · 计算机科学 2016-11-27 Christine Michel , Elise Lavoué

Studies of scientists building models show that the development of scientific models involves a great deal of subjectivity. However, science as experienced in school settings typically emphasizes an overly objective and rationalistic view.…

物理教育 · 物理学 2016-02-24 Amy Voss Farris , Amanda Catherine Dickes , Pratim Sengupta

The research objective is to design a blended learning of system programming for software engineering bachelors. Under blended learning we understand the way of implementing the content of the training, which integrates classroom and…

计算机与社会 · 计算机科学 2018-08-07 Andrii Striuk

The integration of AI tools into programming education has become increasingly prevalent in recent years, transforming the way programming is taught and learned. This paper provides a review of the state-of-the-art AI tools available for…

计算机与社会 · 计算机科学 2025-08-19 Nikolaos Avouris , Kyriakos Sgarbas , George Caridakis , Christos Sintoris

Soft skills are critical for academic and professional success, but are often neglected in early-stage technical curricula. This paper presents a semi-isolated teaching intervention aimed at fostering study ability and key soft…

计算机与社会 · 计算机科学 2026-02-17 Kerstin Andree , Santiago Berrezueta-Guzman , Stephan Krusche , Luise Pufahl , Stefan Wagner

Reflection is widely recognized as a cornerstone of student development, fostering critical thinking, self-regulation, and deep conceptual understanding. Traditionally, reflective skills have been cultivated through structured feedback,…

人机交互 · 计算机科学 2025-09-10 Bo Yuan , Jiazi Hu

A few studies in the maritime domain utilize co-design in ship design workshops, however, none of them addresses a full picture of how co-design can make changes in simulation-based maritime education. In this paper, we reflect how…

计算机与社会 · 计算机科学 2020-07-30 Yushan Pan , Arnfinn Oksavik , Hans Petter Hildre

Large language models (LLMs) are becoming increasingly embedded in students' learning practices, yet much of what is known about how students use LLMs and how this usage impacts learning comes from problem-solving domains or constrained…

人机交互 · 计算机科学 2026-05-07 Minju Park , Ivan Orozco Vasquez , Cristina Conati

As more and more face-to-face classes move to online environments, it becomes increasingly important to explore any emerging barriers to students' learning. This work focuses on characterizing student barriers to active learning in…

人机交互 · 计算机科学 2021-04-13 Reza Hadi Mogavi , Yankun Zhao , Ehsan Ul Haq , Pan Hui , Xiaojuan Ma

Metacognition is an important aspect in creative problem solving (CPS) and through this chapter we analyse the meta-reasoning aspects applied in the different processes of monitoring the progress of learners' reasoning and CPS activities.…

人机交互 · 计算机科学 2025-08-08 Margarida Romero , George Kalmpourtzis

One fundamental goal of learning is preparation for future learning (PFL) and being able to extend acquired skills and problem-solving strategies to different domains and environments. While substantial research has shown that PFL can be…

人机交互 · 计算机科学 2023-03-28 Mark Abdelshiheed , Mehak Maniktala , Tiffany Barnes , Min Chi

Novice programmers are increasingly relying on Large Language Models (LLMs) to generate code for learning programming concepts. However, this interaction can lead to superficial engagement, giving learners an illusion of learning and…

人机交互 · 计算机科学 2024-10-14 Majeed Kazemitabaar , Oliver Huang , Sangho Suh , Austin Z. Henley , Tovi Grossman

Generative AI is reshaping education, yet most university AI policies are written without students and focus on penalizing misuse. This top-down approach sidelines those most affected from decisions that shape their everyday learning,…

人机交互 · 计算机科学 2026-04-14 Kaoru Seki , Manisha Vijay , Yasmine Kotturi