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相关论文: The Empirical Implications of Rank in Bimatrix Gam…

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The rank of a bimatrix game is defined as the rank of the sum of the payoff matrices of the two players. The rank of a game is known to impact both the most suitable computation methods for determining a solution and the expressive power of…

计算机科学与博弈论 · 计算机科学 2021-01-22 Joseph L. Heyman , Abhishek Gupta

Ladder tournaments are widely used to rank individuals in real-world organizations and games. Their mathematical properties however are still poorly understood. We formalize the ranking rule generated by a ladder tournament, and we show…

组合数学 · 数学 2015-07-07 Roland Pongou , Bertrand Tchantcho , Narcisse Tedjeugang

The rank of a bimatrix game is the matrix rank of the sum of the two payoff matrices. This paper comprehensively analyzes games of rank one, and shows the following: (1) For a game of rank r, the set of its Nash equilibria is the…

计算机科学与博弈论 · 计算机科学 2023-07-27 Bharat Adsul , Jugal Garg , Ruta Mehta , Milind Sohoni , Bernhard von Stengel

The notions of symmetry and anonymity in strategic games have been formalized in different ways in the literature. We propose a combinatorial framework to analyze these notions, using group actions. Then, the same framework is used to…

组合数学 · 数学 2021-03-19 Fernando Tohmé , Ignacio Viglizzo

Agent based simulation of social organizations, via the investigation of agents' training and learning tactics and strategies, has been inspired by the ability of humans to learn from social environments which are rich in agents,…

人工智能 · 计算机科学 2020-04-09 Chairi Kiourt , Dimitris Kalles , Panagiotis Kanellopoulos

One common assumption in game theory is that any player optimizes a utility function that takes into account only its own payoff. However, it has long been observed that in real life players may adopt an altruistic or even spiteful…

计算机科学与博弈论 · 计算机科学 2025-11-25 Michail Fasoulakis , Leonidas Bakopoulos , Charilaos Akasiadis , Georgios Chalkiadakis

Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…

社会与信息网络 · 计算机科学 2026-02-04 José Antonio Morales , Jorge Flores , Carlos Gershenson , Carlos Pineda

In many multiagent environments, a designer has some, but limited control over the game being played. In this paper, we formalize this by considering incompletely specified games, in which some entries of the payoff matrices can be chosen…

计算机科学与博弈论 · 计算机科学 2021-04-30 Markus Brill , Rupert Freeman , Vincent Conitzer

We consider the computational complexity of the question whether a certain strategy can be removed from a game by means of iterated elimination of dominated strategies. In particular, we study the influence of different definitions of…

计算复杂性 · 计算机科学 2010-01-20 Arno Pauly

We propose a new hierarchical approach to understand the complexity of the open problem of computing a Nash equilibrium in a bimatrix game. Specifically, we investigate a hierarchy of bimatrix games $(A,B)$ which results from restricting…

计算机科学与博弈论 · 计算机科学 2007-05-23 Ravi Kannan , Thorsten Theobald

Many complex phenomena, from the selection of traits in biological systems to hierarchy formation in social and economic entities, show signs of competition and heterogeneous performance in the temporal evolution of their components, which…

Complex systems are high-dimensional nonlinear dynamical systems with intricate interactions among their constituents. To make interpretable predictions about their large-scale behavior, it is typically assumed, without a clear statement,…

适应与自组织系统 · 物理学 2024-11-07 Vincent Thibeault , Antoine Allard , Patrick Desrosiers

Rank aggregation with pairwise comparisons is widely encountered in sociology, politics, economics, psychology, sports, etc . Given the enormous social impact and the consequent incentives, the potential adversary has a strong motivation to…

人工智能 · 计算机科学 2024-07-03 Ke Ma , Qianqian Xu , Jinshan Zeng , Wei Liu , Xiaochun Cao , Yingfei Sun , Qingming Huang

Game theory is the standard tool used to model strategic interactions in evolutionary biology and social science. Traditional game theory studies the equilibria of simple games. But is traditional game theory applicable if the game is…

混沌动力学 · 物理学 2011-09-22 Tobias Galla , J. Doyne Farmer

We explore the connection between an agent's decision problem and her ranking of information structures. We find that a finite amount of ordinal data on the agent's ranking of experiments is enough to identify her (finite) set of…

理论经济学 · 经济学 2024-04-02 Mark Whitmeyer

Using methods from the statistical mechanics of disordered systems we analyze the properties of bimatrix games with random payoffs in the limit where the number of pure strategies of each player tends to infinity. We analytically calculate…

无序系统与神经网络 · 物理学 2009-10-31 Johannes Berg

Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…

无序系统与神经网络 · 物理学 2009-10-31 J. Berg , A. Engel

Iterated admissibility is a well-known and important concept in classical game theory, e.g. to determine rational behaviors in multi-player matrix games. As recently shown by Berwanger, this concept can be soundly extended to infinite games…

计算机科学与博弈论 · 计算机科学 2014-01-24 Romain Brenguier , Jean-François Raskin , Mathieu Sassolas

Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…

计算复杂性 · 计算机科学 2009-09-25 Erik D. Demaine , Robert A. Hearn

Policies trained via reinforcement learning (RL) are often very complex even for simple tasks. In an episode with $n$ time steps, a policy will make $n$ decisions on actions to take, many of which may appear non-intuitive to the observer.…

人工智能 · 计算机科学 2021-11-17 Daniel McNamee , Hana Chockler
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