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Ultimate Tic-Tac-Toe is a variant of the well known tic-tac-toe (noughts and crosses) board game. Two players compete to win three aligned "fields", each of them being a tic-tac-toe game. Each move determines which field the next player…

计算机科学与博弈论 · 计算机科学 2020-06-09 Guillaume Bertholon , Rémi Géraud-Stewart , Axel Kugelmann , Théo Lenoir , David Naccache

Ultimate Tic-Tac-Toe is a variant of the popular Tic-Tac-Toe game. Two players compete to win three aligned "fields," with each field constituting its own miniature tic-tac-toe game. Each move determines which field the next player must…

历史与综述 · 数学 2023-06-09 Justin Diamond

The game of tic-tac-toe is well known. In particular, in its classic version it is famous for being unwinnable by either player. While classically it is played on a grid, it is natural to consider the effect of playing the game on richer…

组合数学 · 数学 2022-01-21 Peter Danziger , Melissa A. Huggan , Rehan Malik , Trent G. Marbach

The main challenge of combinatorial game theory is to handle combinatorial chaos, if one player knows the strategy better than his opponent, he is able to determine the exact results of a game. If both players are qualified competitor, the…

计算机科学与博弈论 · 计算机科学 2022-08-16 Junan Pan

In the natural generalization of tic-tac-toe to an $n \times n \times n$ board where $n \in \mathbb{N}$, it is known that the first player has a winning strategy if $n \leq 4$ and that either player can force a draw if $n \geq 8$. The…

组合数学 · 数学 2025-09-29 John W. Cain , Ioannis M. Raymond , Nora C. Källersjö

We consider playing the game of Tic-Tac-Toe on block designs BIBD($v, k, \lambda$) and transversal designs TD($k, n$). Players take turns choosing points and the first player to complete a block wins the game. We show that triple systems,…

组合数学 · 数学 2024-02-20 Peter Danziger , Melissa A. Huggan , Rehan Malik , Trent G. Marbach

Consider a $n \times n$ tic-tac-toe board. In each field of the board, draw a smaller $n\times n$ tic-tac-toe board. Now let super tic-tac-toe (STTT) be a game where each player's move dictates which field on the larger board a player must…

组合数学 · 数学 2016-06-16 Whitney George , Janine E. Janoski

A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…

组合数学 · 数学 2021-09-02 Pranav Avadhanam , Siddhartha G. Jena

Tic-Tac-Toe game can be played by two players where the square block (3 x 3) can be filled with a cross (X) or a circle (O). The game will toggle between the players by giving the chance for each player to mark their move. When one of the…

In this paper, we perform a minimalistic quantization of the classical game of tic-tac-toe, by allowing superpositions of classical moves. In order for the quantum game to reduce properly to the classical game, we require legal quantum…

量子物理 · 物理学 2015-05-19 J. N. Leaw , S. A. Cheong

Tic Tac Toe is amongst the most well-known games. It has already been shown that it is a biased game, giving more chances to win for the first player leaving only a draw or a loss as possibilities for the opponent, assuming both the players…

人工智能 · 计算机科学 2023-03-15 Bhavuk Kalra

The usual $n$-in-a-row game is a positional game in which two player alternately claim points in $\bb{Z}^2$ with the winner being the first player to claim $n$ consecutive points in a line. We consider a variant of the game, suggested by…

组合数学 · 数学 2012-09-25 Joshua Erde

In this paper, we propose a Quantum variation of combinatorial games, generalizing the Quantum Tic-Tac-Toe proposed by Allan Goff. A combinatorial game is a two-player game with no chance and no hidden information, such as Go or Chess. In…

离散数学 · 计算机科学 2018-03-06 Paul Dorbec , Mehdi Mhalla

We provide answers to natural combinatorial questions which arise from learning the rules to Tak. We solve the discarded cases of the $3\times 3$ game not previously considered by Joshua Achiam, showing that Player $1$ has a forced win from…

综合数学 · 数学 2025-09-09 Joseph E. Marrow

Simple board games, like Tic-Tac-Toe and CONNECT-4, play an important role not only in the development of mathematical and logical skills, but also in the emotional and social development. In this paper, we address the problem of generating…

人工智能 · 计算机科学 2014-11-25 Umair Z. Ahmed , Krishnendu Chatterjee , Sumit Gulwani

Something is definitely wrong. If the game has a linear winning strategy, then it is tractable. What's going on? Well, we describe a two-person game which has a definite winner, that is, a player who can force a win in a finite number of…

组合数学 · 数学 2016-09-07 Aviezri S. Fraenkel

We study variations on combinatorial games in which, instead of alternating moves, the players bid with discrete bidding chips for the right to determine who moves next. We consider both symmetric and partisan games, and explore differences…

组合数学 · 数学 2010-07-13 Mike Develin , Sam Payne

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

计算机科学中的逻辑 · 计算机科学 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine

Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…

组合数学 · 数学 2016-07-12 J. Robert Johnson , Imre Leader , Mark Walters

Game extension is an entertaining activity that offers an opportunity to test new design approaches by non-programmers. The real challenge is to enable this activity by means of a suitable infrastructure. We propose a knowledge-driven…

软件工程 · 计算机科学 2014-04-21 Iaakov Exman , Avinoam Alfia
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