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Two-player zero-sum "graph games" are a central model, which proceeds as follows. A token is placed on a vertex of a graph, and the two players move it to produce an infinite "play", which determines the winner or payoff of the game.…

计算机科学与博弈论 · 计算机科学 2022-11-28 Guy Avni , Ismael Jecker , Djordje Zikelic

This paper introduces a blazingly fast, no-loss expert system for Tic Tac Toe using Decision Trees called T3DT, that tries to emulate human gameplay as closely as possible. It does not make use of any brute force, minimax or evolutionary…

人工智能 · 计算机科学 2021-02-16 Aditya Jyoti Paul

One of the main objective of this paper is to relate Beck's conjecture for k-in-a-row games. The conjecture states that playing on the same board Picker is better off in a Chooser-Picker game than the second player in the Maker-Breaker…

组合数学 · 数学 2010-04-15 András Csernenszky

Two players alternate tossing a biased coin where the probability of getting heads is p. The current player is awarded alpha points for tails and alpha+beta for heads. The first player reaching n points wins. For a completely unfair coin…

概率论 · 数学 2011-12-15 Robert W. Chen , Burton Rosenberg

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

组合数学 · 数学 2017-01-24 John Haslegrave

SOS is a game similar to tic-tac-toe. We study a variety of variations of it played on a 1-by-$n$ rectangle. On our journey we change the target string to SOO, then study all target strings containing SSS, then go back to finite strings and…

Repeated games have a long tradition in the behavioral sciences and evolutionary biology. Recently, strategies were discovered that permit an unprecedented level of control over repeated interactions by enabling a player to unilaterally…

种群与进化 · 定量生物学 2016-10-25 Alex McAvoy , Christoph Hauert

We consider the following simple game: We are given a table with ten slots indexed one to ten. In each of the ten rounds of the game, three dice are rolled and the numbers are added. We then put this number into any free slot. For each…

离散数学 · 计算机科学 2012-09-11 Sebastian Böcker

The game of Hex has two players who take turns placing stones of their respective colors on the hexagons of a rhombus-shaped hexagonal grid. Black wins by completing a crossing between two opposite edges, while White wins by completing a…

概率论 · 数学 2009-02-25 Yuval Peres , Oded Schramm , Scott Sheffield , David B. Wilson

We consider the following two-player game on a graph. A token is located at a vertex, and the players take turns to move it along an edge to a vertex that has not been visited before. A player who cannot move loses. We analyze outcomes with…

We construct a statistical ensemble of games, where in each independent subensemble we have two players playing the same game. We derive the mean payoffs per move of the representative players of the game, and we evaluate all the…

种群与进化 · 定量生物学 2016-09-08 Rui Dilao , Joao Graciano

The Tower of Hanoi game is a classical puzzle in recreational mathematics (Lucas 1883) which also has a strong record in pure mathematics. In a borderland between these two areas we find the characterization of the minimal number of moves,…

计算机科学与博弈论 · 计算机科学 2017-08-31 Jonathan Chappelon , Urban Larsson , Akihiro Matsuura

We introduce a two-player game, in which each player extends a given sequence by picking a free element in a domain D of the real line. The aim of the players is to control the parity of the number of transpositions necessary to put the…

组合数学 · 数学 2009-04-06 Elise Janvresse , Steve Kalikow , Thierry De La Rue

In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…

组合数学 · 数学 2026-03-03 Rüdiger Jehn

Each of two players, by turns, rolls a dice several times accumulating the successive scores until he decides to stop, or he rolls an ace. When stopping, the accumulated turn score is added to the player account and the dice is given to his…

概率论 · 数学 2009-12-31 Fabian Crocce , Ernesto Mordecki

There is a common belief that humans and many animals follow transitive inference (choosing A over C on the basis of knowing that A is better than B and B is better than C). Transitivity seems to be the essence of rational choice. We…

计算机科学与博弈论 · 计算机科学 2014-09-23 Marcin Makowski , Edward W. Piotrowski

The following problem is considered. Two players are each required to allocate a quota of~$n$ counters among~$k$ boxes labelled~$1,2,\ldots,k$. At times $t=1,2,3,\ldots$ a random box is identified; the probability of choosing box~$i$…

组合数学 · 数学 2022-10-06 Robin K. S. Hankin

In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing. This work is about the complexity behind these proofs: how hard is it to actually…

数据结构与算法 · 计算机科学 2019-11-19 Greg Bodwin , Ofer Grossman

In this work we discuss a random Tug-of-War game in graphs where one of the players has the power to decide at each turn whether to play a round of classical random Tug-of-War, or let the other player choose the new game position in…

偏微分方程分析 · 数学 2019-07-23 Marcos Antón , Fernando Charro , Peiyong Wang

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

组合数学 · 数学 2025-08-04 Tim Rammenstein