相关论文: Portraits of Julius Caesar: a proposal for 3D anal…
With the rapid development of computer graphics and vision, several three-dimensional (3D) reconstruction techniques have been proposed and used to obtain the 3D representation of objects in the form of point cloud models, mesh models, and…
This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…
3D reconstruction from 2D images is a central problem in computer vision. Recent works have been focusing on reconstruction directly from a single image. It is well known however that only one image cannot provide enough information for…
This is the preprint version of our paper on EUROGRAPHICS 2015. A big city visual analysis platform based on Web Virtual Reality Geographical Information System (WEBVRGIS) is presented. Extensive model editing functions and spatial analysis…
Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…
This paper aims to develop the study of historical printed ornaments with modern unsupervised computer vision. We highlight three complex tasks that are of critical interest to book historians: clustering, element discovery, and…
Searching in and editing 3D scenes has become extremely intuitive with trainable scene representations that allow linking human concepts to elements in the scene. These operations are often evaluated on the basis of how accurately the…
The cross-depiction problem is that of recognising visual objects regardless of whether they are photographed, painted, drawn, etc. It is a potentially significant yet under-researched problem. Emulating the remarkable human ability to…
We present a system that allows users to visualize complex human motion via 3D motion sculptures---a representation that conveys the 3D structure swept by a human body as it moves through space. Given an input video, our system computes the…
This paper proposes a simple and efficient method for the reconstruction and extraction of geometric parameters from 3D tubular objects. Our method constructs an image that accumulates surface normal information, then peaks within this…
Cylindrical algebraic decomposition (CAD) is a key tool for problems in real algebraic geometry and beyond. When using CAD there is often a choice over the variable ordering to use, with some problems infeasible in one ordering but simple…
We propose a fully automatic system to reconstruct and visualize 3D blood vessels in Augmented Reality (AR) system from stereo X-ray images with bones and body fat. Currently, typical 3D imaging technologies are expensive and carrying the…
Managing chronic wounds is a global challenge that can be alleviated by the adoption of automatic systems for clinical wound assessment from consumer-grade videos. While 2D image analysis approaches are insufficient for handling the 3D…
The advancement in deep implicit modeling and articulated models has significantly enhanced the process of digitizing human figures in 3D from just a single image. While state-of-the-art methods have greatly improved geometric precision,…
The aim of craniofacial reconstruction is to produce a likeness of a face from the skull. Few works in computerized assisted facial reconstruction have been done in the past, due to poor machine performances and data availability, and major…
A cost-effective augmented reality (AR) system is presented for visualising three-dimensional magnetic field structures and charged-particle trajectories in magnetically confined fusion plasmas. The system presented in this study integrates…
In this work we propose a model that can manipulate individual visual attributes of objects in a real scene using examples of how respective attribute manipulations affect the output of a simulation. As an example, we train our model to…
Die analysis is an essential numismatic method, and an important tool of ancient economic history. Yet, manual die studies are too labor-intensive to comprehensively study large coinages such as those of the Roman Empire. We address this…
To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…
The goal of this paper is to advance the state-of-the-art of articulated pose estimation in scenes with multiple people. To that end we contribute on three fronts. We propose (1) improved body part detectors that generate effective…