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This paper presents a new lower bound for the discrete strategy improvement algorithm for solving parity games due to Voege and Jurdziski. First, we informally show which structures are difficult to solve for the algorithm. Second, we…

计算机科学与博弈论 · 计算机科学 2009-01-20 Oliver Friedmann

In an epsilon-approximate Nash equilibrium, a player can gain at most epsilon in expectation by unilateral deviation. An epsilon well-supported approximate Nash equilibrium has the stronger requirement that every pure strategy used with…

计算机科学与博弈论 · 计算机科学 2014-03-24 Yogesh Anbalagan , Sergey Norin , Rahul Savani , Adrian Vetta

We reduce the problem of proving a "Boolean Unique Games Conjecture" (with gap 1-delta vs. 1-C*delta, for any C> 1, and sufficiently small delta>0) to the problem of proving a PCP Theorem for a certain non-unique game. In a previous work,…

计算复杂性 · 计算机科学 2021-07-09 Ronen Eldan , Dana Moshkovitz

The orthogonality dimension of a graph $G$ over $\mathbb{R}$ is the smallest integer $k$ for which one can assign a nonzero $k$-dimensional real vector to each vertex of $G$, such that every two adjacent vertices receive orthogonal vectors.…

计算复杂性 · 计算机科学 2023-11-16 Dror Chawin , Ishay Haviv

After the NP-hardness of computational problems such as 3SAT and MaxCut was established, a natural next step was to explore whether these problems remain hard to approximate. While the quantum extensions of some of these problems are known…

量子物理 · 物理学 2024-10-01 Hamoon Mousavi , Taro Spirig

Adversarial training, a special case of multi-objective optimization, is an increasingly prevalent machine learning technique: some of its most notable applications include GAN-based generative modeling and self-play techniques in…

Constraint satisfaction problems (CSPs) are ubiquitous in theoretical computer science. We study the problem of StrongCSPs, i.e. instances where a large induced sub-instance has a satisfying assignment. More formally, given a CSP instance…

数据结构与算法 · 计算机科学 2022-05-24 Suprovat Ghoshal , Anand Louis

We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…

计算机科学与博弈论 · 计算机科学 2008-12-18 Kristoffer Arnsfelt Hansen , Thomas Dueholm Hansen , Peter Bro Miltersen , Troels Bjerre Sørensen

We show that for every positive $\epsilon > 0$, unless NP $\subset$ BPQP, it is impossible to approximate the maximum quadratic assignment problem within a factor better than $2^{\log^{1-\epsilon} n}$ by a reduction from the maximum label…

计算复杂性 · 计算机科学 2014-04-01 Konstantin Makarychev , Rajsekar Manokaran , Maxim Sviridenko

We study the computational complexity of approximating the 2->q norm of linear operators (defined as ||A||_{2->q} = sup_v ||Av||_q/||v||_2), as well as connections between this question and issues arising in quantum information theory and…

计算复杂性 · 计算机科学 2014-11-18 Boaz Barak , Fernando G. S. L. Brandão , Aram W. Harrow , Jonathan A. Kelner , David Steurer , Yuan Zhou

We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of…

计算复杂性 · 计算机科学 2013-08-20 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai

In the framework of the game-theoretic probability of Shafer and Vovk (2001) it is of basic importance to construct an explicit strategy weakly forcing the strong law of large numbers (SLLN) in the bounded forecasting game. We present a…

概率论 · 数学 2009-01-27 Masayuki Kumon , Akimichi Takemura

We provide a complete characterization for the computational complexity of finding approximate equilibria in two-action graphical games. We consider the two most well-studied approximation notions: $\varepsilon$-Nash equilibria…

计算机科学与博弈论 · 计算机科学 2022-10-03 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…

计算机科学与博弈论 · 计算机科学 2012-03-02 Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

We provide a new approach for establishing hardness of approximation results, based on the theory recently introduced by the author. It allows one to directly show that approximating a problem beyond a certain threshold requires…

计算复杂性 · 计算机科学 2024-02-23 Ali Çivril

Knuth and Moore presented a theoretical lower bound on the number of leaves that any fixed-depth minimax tree-search algorithm traversing a uniform tree must explore, the so-called minimal tree. Since real-life minimax trees are not…

人工智能 · 计算机科学 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

We study unique games and estimate some of their values. We prove that if a unique game has a quantum-assisted value close to 1, then it must have a perfect deterministic strategy. We introduce a family of unique games based on groups that…

量子物理 · 物理学 2025-06-24 Rupert H. Levene , Vern I. Paulsen

We consider restricted games on weighted graphs associated with minimum partitions. We replace in the classical definition of Myerson restricted game the connected components of any subgraph by the subcomponents corresponding to a minimum…

离散数学 · 计算机科学 2019-06-24 Alexandre Skoda

Synthesizing near-optimal mixed strategies for zero-sum differential games (ZSDGs) has been a longstanding challenge. Existing research mainly focuses on characterizing the theoretical value function, while the practical design of…

最优化与控制 · 数学 2026-05-13 Tao Xu , Wang Xi , Jianping He

We provide a unifying, black-box tool for establishing existence of approximate equilibria in weighted congestion games and, at the same time, bounding their Price of Stability. Our framework can handle resources with general…

计算机科学与博弈论 · 计算机科学 2022-03-31 Yiannis Giannakopoulos , Diogo Poças