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We present a mathematical framework for modeling two-player noncooperative games in which one player is uncertain of the other player's costs but can preemptively allocate information-gathering resources to reduce this uncertainty. We refer…

计算机科学与博弈论 · 计算机科学 2024-10-28 Fernando Palafox , Jesse Milzman , Dong Ho Lee , Ryan Park , David Fridovich-Keil

Robustness to noise is of utmost importance in reinforcement learning systems, particularly in military contexts where high stakes and uncertain environments prevail. Noise and uncertainty are inherent features of military operations,…

机器学习 · 计算机科学 2023-11-16 Lorenzo Nodari , Federico Cerutti

People make strategic decisions many times a day - during negotiations, when coordinating actions with others, or when choosing partners for cooperation. The resulting dynamics can be studied with learning theory and evolutionary game…

种群与进化 · 定量生物学 2026-03-26 Marta C. Couto , Fernando P. Santos , Christian Hilbe

We introduce the dueling teams problem, a new online-learning setting in which the learner observes noisy comparisons of disjoint pairs of $k$-sized teams from a universe of $n$ players. The goal of the learner is to minimize the number of…

机器学习 · 计算机科学 2021-07-07 Lee Cohen , Ulrike Schmidt-Kraepelin , Yishay Mansour

Global games form a subclass of games with incomplete information where a set of agents decide actions against a regime with an underlying fundamental $\theta$ representing its power. Each agent has access to an independent noisy…

社会与信息网络 · 计算机科学 2017-10-31 Hessam Mahdavifar , Ahmad Beirami , Behrouz Touri , Jeff S. Shamma

In the game-theoretic model war of attrition, players are subject to an explicit cost proportional to the duration of contests. We construct a model where the time cost is not explicitly given, but instead depends implicitly on the…

种群与进化 · 定量生物学 2007-05-23 Anders Eriksson , Kristian Lindgren , Torbjörn Lundh

We consider finite two-player normal form games with random payoffs. Player A's payoffs are i.i.d. from a uniform distribution. Given p in [0, 1], for any action profile, player B's payoff coincides with player A's payoff with probability p…

计算机科学与博弈论 · 计算机科学 2024-01-25 Hlafo Alfie Mimun , Matteo Quattropani , Marco Scarsini

Despite incredible advances, deep learning has been shown to be susceptible to adversarial attacks. Numerous approaches have been proposed to train robust networks both empirically and certifiably. However, most of them defend against only…

人工智能 · 计算机科学 2023-06-28 Yimu Wang , Dinghuai Zhang , Yihan Wu , Heng Huang , Hongyang Zhang

We investigate the problem of designing optimal classifiers in the strategic classification setting, where the classification is part of a game in which players can modify their features to attain a favorable classification outcome (while…

机器学习 · 计算机科学 2020-05-19 Mark Braverman , Sumegha Garg

In this work, we proposed a new $N$-person game in which the players can bet on two options, for example represented by two boxers. Some of the players have privileged information about the boxers and part of them can provide this…

统计力学 · 物理学 2018-04-04 Roberto da Silva , Henrique A. Fernandes

We have studied the evolution of strategies in spatial public goods games where both individual (peer) and institutional (pool) punishments are present beside unconditional defector and cooperator strategies. The evolution of strategy…

物理与社会 · 物理学 2011-10-18 Attila Szolnoki , Gyorgy Szabo , Lilla Czako

Strategic decision-making in uncertain and adversarial environments is crucial for the security of modern systems and infrastructures. A salient feature of many optimal decision-making policies is a level of unpredictability, or randomness,…

计算机科学与博弈论 · 计算机科学 2024-05-03 Keith Paarporn , Rahul Chandan , Dan Kovenock , Mahnoosh Alizadeh , Jason R. Marden

This paper studies a stochastic game theoretic approach to security and intrusion detection in communication and computer networks. Specifically, an Attacker and a Defender take part in a two-player game over a network of nodes whose…

密码学与安全 · 计算机科学 2010-03-15 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

计算机科学与博弈论 · 计算机科学 2026-04-20 Jonatha ANSELMI , Bruno Gaujal

In this paper, $2\times2$ zero-sum games are studied under the following assumptions: $(1)$ One of the players (the leader) commits to choose its actions by sampling a given probability measure (strategy); $(2)$ The leader announces its…

计算机科学与博弈论 · 计算机科学 2023-05-12 Ke Sun , Samir M. Perlaza , Alain Jean-Marie

We address the challenge of designing optimal adversarial noise algorithms for settings where a learner has access to multiple classifiers. We demonstrate how this problem can be framed as finding strategies at equilibrium in a two-player,…

机器学习 · 计算机科学 2019-06-10 Juan C. Perdomo , Yaron Singer

We investigate zero-sum turn-based two-player stochastic games in which the objective of one player is to maximize the amount of rewards obtained during a play, while the other aims at minimizing it. We focus on games in which the minimizer…

计算机科学中的逻辑 · 计算机科学 2022-05-20 Pablo F. Castro , Pedro R. D'Argenio , Luciano Putruele , Ramiro Demasi

Motivated by safety-critical classification problems, we investigate adversarial attacks against cost-sensitive classifiers. We use current state-of-the-art adversarially-resistant neural network classifiers [1] as the underlying models.…

机器学习 · 统计学 2019-10-08 Gavin S. Hartnett , Andrew J. Lohn , Alexander P. Sedlack

We discuss similarities and differencies between systems of many interacting players maximizing their individual payoffs and particles minimizing their interaction energy. We analyze long-run behavior of stochastic dynamics of many…

统计力学 · 物理学 2007-05-23 Jacek Miekisz

Operating vehicles in adversarial environments require non-conventional planning techniques. A two-player, zero-sum non-cooperative game is introduced, which is solved via a linear program. An extension is proposed to construct networks…

机器人学 · 计算机科学 2012-08-29 Emmanuel Boidot , Eric Feron