相关论文: Billiard scattering on rough sets: two-dimensional…
For any finite horizon Sinai billiard map T on the two-torus, we find t_*>1 such that for each t in (0,t_*) there exists a unique equilibrium state $\mu_t$ for $- t\log J^uT$, and $\mu_t$ is T-adapted. (In particular, the SRB measure is the…
In this paper, we are interested in the speed of convergence of the stochastic billiard evolving in a convex set K. This process can be described as follows: a particle moves at unit speed inside the set K until it hits the boundary, and is…
In an ordinary billiard system trajectories of a Hamiltonian system are elastically reflected after a collision with a hypersurface (scatterer). If the scatterer is a submanifold of codimension more than one, we say that the billiard is…
We are concerned with the linearized, isotropic and homogeneous elastic scattering problem by (possibly many) small rigid obstacles of arbitrary Lipschitz regular shapes in 3D. Based on the Foldy-Lax approximation, valid under a sufficient…
The purpose of this paper is to study the dynamics of a square billiard with a non-standard reflection law such that the angle of reflection of the particle is a linear contraction of the angle of incidence. We present numerical and…
In this paper we study the singularity manifolds of multidimensional strictly dispersing billiards and show that the proof of the Fundamental theorem for dispersing billiards remain valid for a dense set of finitely smooth scatterers.
The pseudo-Euclidean Toda-like system of cosmological origin is considered. When certain restrictions on the parameters of the model are imposed, the dynamics of the model near the ``singularity'' is reduced to a billiard on the…
For any $N\geq 3$, we study invariant measures of the dynamics of $N$ hard spheres whose centres are constrained to lie on a line. In particular, we study the invariant submanifold $\mathcal{M}$ of the tangent bundle of the hard sphere…
A new slender-body theory for viscous flow, based on the concepts of dimensional reduction and hyperviscous regularization, is presented. The geometry of flat, elongated, or point-like rigid bodies immersed in a viscous fluid is…
We introduce a new method for estimating the growth of various quantities arising in dynamical systems. We apply our method to polygonal billiards on surfaces of constant curvature. For instance, we obtain power bounds of degree two plus…
A rigid-motion scattering computes adaptive invariants along translations and rotations, with a deep convolutional network. Convolutions are calculated on the rigid-motion group, with wavelets defined on the translation and rotation…
A nice trick for studying the billiard flow in a rational polygon is to unfold the polygon along the trajectories. This gives rise to a translation or half-translation surface tiled by the original polygon, or equivalently an Abelian or…
A method is given for evaluating electromagnetic scattering by an irregular surface with spatially-varying impedance. This uses an operator expansion with respect to impedance variation and allows examination of its effects and the…
We show that the complexity of the billiard in a typical polygon grows cubically and the number of saddle connections grows quadratically along certain subsequences. It is known that the set of points whose first n-bounces hits the same…
Consider the two-dimensional inverse elastic wave scattering by an infinite rough surface with a Dirichlet boundary condition. A non-interative sampling technique is proposed for detecting the rough surface by taking elastic wave…
The scattering of waves by obstacles in a 2D setting is considered, in particular the computation of the scattered field via the collocation or the least-squares methods. In the case of multiple scattering by smooth obstacles, we prove that…
We obtain an upper bound of the number of collisions of any billiard trajectory in a polyhedral angle in terms of the minimal eigenvalue of a positive definite matrix which characterizes the angle. Elements of the matrix are scalar products…
The question of invisibility for bodies with mirror surface is studied in the framework of geometrical optics. We construct bodies that are invisible/have zero resistance in two mutually orthogonal directions, and prove that there do not…
A theoretical framework is developed for scattering of scalar radiation from stationary, three-dimensional media with correlation functions of scattering potentials obeying $\mathcal{PT}$-symmetry. It is illustrated that unlike in…
We study the collision between the cue and the ball in the game of billiards. After studying the collision process in detail, we write the (rotational) velocities of the ball and the cue after the collision. We also find the squirt angle of…