计算机科学与博弈论
Many decision-making processes involve evaluating and then selecting items; examples include scientific peer review, job hiring, school admissions, and investment decisions. The eventual selection is performed by applying rules or…
Correlated equilibria -- and their generalization $\Phi$-equilibria -- are a fundamental object of study in game theory, offering a more tractable alternative to Nash equilibria in multi-player settings. While computational aspects of…
We study the Student Project Allocation problem with lecturer preferences over Students (SPA-S), an extension of the well-known Stable Marriage and Hospital Residents problem. In this model, students have preferences over projects, each…
We study the Student Project Allocation problem with lecturer preferences over Students (SPA-S), which involves the assignment of students to projects based on student preferences over projects, lecturer preferences over students, and…
We study matching markets with ties, where workers on one side of the market may have tied preferences over jobs, determined by their matching utilities. Unlike classical two-sided markets with strict preferences, no single stable matching…
We study the approval-based multi-winner election problem where $n$ voters jointly decide a committee of $k$ winners from $m$ candidates. We focus on the axiom \emph{average justified representation} (AJR) proposed by Fernandez, Elkind,…
In this work, we introduce and study contextual search in general principal-agent games, where a principal repeatedly interacts with agents by offering contracts based on contextual information and historical feedback, without knowing the…
The well-known Condorcet Jury Theorem states that, under majority rule, the better of two alternatives is chosen with probability approaching one as the population grows. We study an asymmetric setting where voters face varying…
We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably.…
In classic principal-agent problems such as Stackelberg games, contract design, and Bayesian persuasion, the agent best responds to the principal's committed strategy. We study repeated generalized principal-agent problems under the…
Voting in multi-issue domains allows for compromise outcomes that satisfy all voters to some extent, but such fairness considerations open the possibility of a special form of manipulation: free-riding, where voters untruthfully oppose a…
We consider a largely untapped potential for the improvement of traffic networks that is rooted in the inherent uncertainty of travel times. Travel times are subject to stochastic uncertainty resulting from various parameters such as…
Automated bidding to optimize online advertising with various constraints, e.g. ROI constraints and budget constraints, is widely adopted by advertisers. A key challenge lies in designing algorithms for non-truthful mechanisms with ROI…
The stable roommates problem is a non-bipartite version of the stable matching problem in a bipartite graph. In this paper, we consider the stable roommates problem with ties. In particular, we focus on strong stability, which is one of the…
We consider the problem of computing stationary points in min-max optimization, with a particular focus on the special case of computing Nash equilibria in (two-)team zero-sum games. We first show that computing $\epsilon$-Nash equilibria…
Inverse game theory is utilized to infer the cost functions of all players based on game outcomes. However, existing inverse game theory methods do not consider the learner as an active participant in the game, which could significantly…
Direct reciprocity, typically studied using the Iterated Prisoner's Dilemma (IPD), is central to understanding how cooperation evolves. In the 1980s, Robert Axelrod organized two influential IPD computer tournaments, where Tit for Tat (TFT)…
Federated learning (FL) has gained prominence due to heightened concerns over data privacy. Privacy restrictions limit the visibility for data consumers (DCs) to accurately assess the capabilities and efforts of data owners (DOs). Thus, for…
The E-commerce advertising platforms typically sell commercial traffic through either second-price auction (SPA) or first-price auction (FPA). SPA was historically prevalent due to its dominant strategy incentive-compatible (DSIC) for…
Hand abstraction is crucial for scaling imperfect-information games (IIGs) such as Texas Hold'em, yet progress is limited by the lack of a formal task model and by evaluations that require resource-intensive strategy solving. We introduce…