计算机科学与博弈论
In this paper, we propose a general theory of ambiguity-averse MDPs, which treats the uncertain transition probabilities as random variables and evaluates a policy via a risk measure applied to its random return. This ambiguity-averse MDP…
Large language models (LLMs) have enabled a new class of agentic AI systems that reason, plan, and act by invoking external tools. However, most existing agentic architectures remain centralized and monolithic, limiting scalability,…
This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…
In this paper, we study the fundamental problem of finding a stable matching in two-sided matching markets. In the classic variant, it is assumed that both sides of the market submit a ranked list of all agents on the other side. However,…
Quality information on online platforms is often conveyed through simple, percentile-based badges and tiers that remain stable across different market environments. Motivated by this empirical evidence, we study robust quality disclosure in…
This paper studies the problem of minimizing group-level inequity in facility location games on the real line, where agents belong to different groups and may act strategically. We explore a fairness-oriented objective that minimizes the…
Cyber-physical systems (CPS) increasingly manage shared physical resources in the presence of human decision-making, where system-assigned actions must be executed by users or agents in the physical world. A fundamental challenge in such…
We study online learning in Bayesian Stackelberg games, where a leader repeatedly interacts with a follower whose unknown private type is independently drawn at each round from an unknown probability distribution. The goal is to design…
This paper explores the economic interactions within modern crowdsourcing markets. In these markets, employers issue requests for tasks, platforms facilitate the recruitment of crowd workers, and workers complete tasks for monetary rewards.…
We study the fair and truthful allocation of m divisible public items among n agents, each with distinct preferences for the items. To aggregate agents' preferences fairly, we focus on finding a core solution. For divisible items, a core…
Follow the regularized leader FTRL is the premier algorithm for online optimization. However, despite decades of research on its convergence in constrained optimization -- and potential games in particular -- its behavior remained hitherto…
Today's networks consist of many autonomous entities that follow their own objectives, i.e., smart devices or parts of large AI systems, that are interconnected. Given the size and complexity of most communication networks, each entity…
The integration of AI Overviews into search engines enhances user experience but diverts traffic from content creators, potentially discouraging high-quality content creation and causing user attrition that undermines long-term search…
Pooled testing is a common strategy for public health disease screening under limited testing resources, allowing multiple biological samples to be tested together with the resources of a single test, at the cost of reduced individual…
We propose a deep neural network-based solution to the problem of allocating indivisible goods under additive subjective valuations without monetary transfers, trading off economic efficiency with envy-based fairness. We introduce…
In tacit coordination games with multiple outcomes, purely rational solution concepts, such as Nash equilibria, provide no guidance for which equilibrium to choose. Shelling's theory explains how, in these settings, humans coordinate by…
Who benefits from expanding transport networks? While designed to improve mobility, such interventions can also create inequality. In this paper, we show that disparities arise not only from the structure of the network itself but also from…
Federated learning promises significant sample-efficiency gains by pooling data across multiple agents, yet incentive misalignment is an obstacle: each update is costly to the contributor but boosts every participant. We introduce a…
How do different alliance mechanisms compare? In this work, we analyze various methods of forming an alliance in the Coalitional General Lotto game, a simple model of competitive resource allocation. In the game, Players 1 and 2…
Shortlisting is the process of selecting a subset of alternatives from a larger pool for further consideration or final decision-making. It is widely applied in social choice and multi-agent system scenarios. The growing demand for…