计算机科学与博弈论
We study the algorithmic problem faced by an information holder (seller) who wants to optimally sell such information to a budged-constrained decision maker (buyer) that has to undertake some action. Differently from previous, we consider…
We study PAC learnability and PAC stabilizability of Hedonic Games (HGs), i.e., efficiently inferring preferences or core-stable partitions from samples. We first expand the known learnability/stabilizability landscape for some of the most…
We study hidden-action principal-agent problems with multiple agents. These are problems in which a principal commits to an outcome-dependent payment scheme in order to incentivize some agents to take costly, unobservable actions that lead…
Fair allocation of indivisible goods has attracted extensive attention over the last two decades, yielding numerous elegant algorithmic results and producing challenging open questions. The problem becomes much harder in the presence of…
Motivated by applications such as voluntary carbon markets and educational testing, we consider a market for goods with varying but hidden levels of quality in the presence of a third-party certifier. The certifier can provide informative…
Over the past few years, more and more Internet advertisers have started using automated bidding for optimizing their advertising campaigns. Such advertisers have an optimization goal (e.g. to maximize conversions), and some constraints…
We study asynchronous dynamics in a network of interacting agents updating their binary states according to a time-varying threshold rule. Specifically, agents revise their state asynchronously by comparing the weighted average of the…
Due to the importance of artificial intelligence (AI) in a variety of high-stakes decisions, such as loan approval, job hiring, and criminal bail, researchers in Explainable AI (XAI) have developed algorithms to provide users with recourse…
In fair division applications, agents may have unequal entitlements reflecting their different contributions. Moreover, the contributions of agents may depend on the allocation itself. Previous fairness notions designed for agents with…
In this paper, we propose a bilateral peer-to-peer (P2P) energy trading scheme under single-contract and multi-contract market setups, both as an assignment game, and a special class of coalitional games. {The proposed market formulation…
Prior work has provided strong evidence that, within organizational settings, teams that bring a diversity of information and perspectives to a task are more effective than teams that do not. If this form of informational diversity confers…
We present solutions to a continuous patrolling game played on network. In this zero-sum game, an Attacker chooses a time and place to attack a network for a fixed amount of time. A Patroller patrols the network with the aim of intercepting…
We propose and study a novel mechanism design setup where each bidder holds two kinds of private information: (1) type variable, which can be misreported; (2) information variable, which the bidder may want to conceal or partially reveal,…
Noam Nisan and Amir Ronen conjectured that the best approximation ratio of deterministic truthful mechanisms for makespan-minimization for $n$ unrelated machines is $n$. This work validates the conjecture.
We are often faced with the non-trivial task of designing incentive mechanisms in the era of Web3. As history has shown, many Web3 services failed mostly due to the lack of a rigorous incentive mechanism design based on token economics.…
We consider Group Control by Adding Individuals (GCAI) in the setting of group identification for two procedural rules -- the consensus-start-respecting rule and the liberal-start-respecting rule. It is known that GCAI for both rules are…
This paper presents the equilibrium analysis of a game composed of heterogeneous electric vehicles (EVs) and a power distribution system operator (DSO) as the players, and charging station operators (CSOs) and a transportation network…
We define a family of runoff rules that work as follows: voters cast approval ballots over candidates; two finalists are selected; and the winner is decided by majority. With approval-type ballots, there are various ways to select the…
Mechanism design on social networks is a hot research direction recently, and we have seen many interesting results in auctions and matching. Compared to the traditional settings, the new goal of the network settings is that we need to…
We investigate concurrent two-player win/lose stochastic games on finite graphs with prefix-independent objectives. We characterize subgame optimal strategies and use this characterization to show various memory transfer results: 1) For a…