计算机科学与博弈论
Given the revolutionary role of metaverses, healthcare metaverses are emerging as a transformative force, creating intelligent healthcare systems that offer immersive and personalized services. The healthcare metaverses allow for effective…
We improve the framework of open games with agency by showing how the players' counterfactual analysis giving rise to Nash equilibria can be described in the dynamics of the game itself (hence diegetically), getting rid of devices such as…
The online bipartite matching problem has offline buyers desiring to be matched to online items. The analysis of online bipartite matching of Eden et al. (2021) is a smoothness proof (Syrgkanis and Tardos, 2013). Moreover, it can be…
As one of the typical settings of Federated Learning (FL), cross-silo FL allows organizations to jointly train an optimal Machine Learning (ML) model. In this case, some organizations may try to obtain the global model without contributing…
We consider {\em bidding games}, a class of two-player zero-sum {\em graph games}. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit…
Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…
The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…
The behaviour of multi-agent learning in many player games has been shown to display complex dynamics outside of restrictive examples such as network zero-sum games. In addition, it has been shown that convergent behaviour is less likely to…
Many studies have shown that humans are "predictably irrational": they do not act in a fully rational way, but their deviations from rational behavior are quite systematic. Our goal is to see the extent to which we can explain and justify…
Reconnaissance activities precedent other attack steps in the cyber kill chain. Zero-day attacks exploit unknown vulnerabilities and give attackers the upper hand against conventional defenses. Honeypots have been used to deceive attackers…
The rank of a bimatrix game is the matrix rank of the sum of the two payoff matrices. This paper comprehensively analyzes games of rank one, and shows the following: (1) For a game of rank r, the set of its Nash equilibria is the…
We introduce a new paradigm for game theory -- Bayesian satisfaction. This novel approach is a synthesis of the idea of Bayesian rationality introduced by Aumann, and satisfaction games. The concept of Bayesian rationality for which, in…
We study the open question of how players learn to play a social optimum pure-strategy Nash equilibrium (PSNE) through repeated interactions in general-sum coordination games. A social optimum of a game is the stable Pareto-optimal state…
In May 2022, an apparent speculative attack, followed by market panic, led to the precipitous downfall of UST, one of the most popular stablecoins at that time. However, UST is not the only stablecoin to have been depegged in the past.…
In recent years, the study of various models and questions related to Liquid Democracy has been of growing interest among the community of Computational Social Choice. A concern that has been raised, is that current academic literature…
We study the classic problem of dividing a collection of indivisible resources in a fair and efficient manner among a set of agents having varied preferences. Pareto optimality is a standard notion of economic efficiency, which states that…
We study the problem of fairly allocating indivisible goods (positively valued items) and chores (negatively valued items) among agents with decreasing marginal utilities over items. Our focus is on instances where all the agents have…
In safe opponent exploitation players hope to exploit their opponents' potentially sub-optimal strategies while guaranteeing at least the value of the game in expectation for themselves. Safe opponent exploitation algorithms have been…
In this paper, we study the Maximum Vertex-weighted $b$-Matching (MVbM) problem on bipartite graphs in a new game-theoretical environment. In contrast to other game-theoretical settings, we consider the case in which the value of the tasks…
We study mechanism design when agents may have hidden secondary goals which will manifest as non-trivial preferences among outcomes for which their primary utility is the same. We show that in such cases, a mechanism is robust against…