计算机科学与博弈论
We study the economics of the Ethereum improvement proposal 4844 and its effect on rollups' data posting strategies. Rollups' cost consists of two parts: data posting and delay. In the new proposal, the data posting cost corresponds to a…
We compare games under delayed control and delay games, two types of infinite games modelling asynchronicity in reactive synthesis. Our main result, the interreducibility of the existence of sure winning strategies for the protagonist,…
We consider an extension of the classical Total Store Order (TSO) semantics by expanding it to turn-based 2-player safety games. During her turn, a player can select any of the communicating processes and perform its next transition. We…
The celebrated model of auctions with interdependent valuations, introduced by Milgrom and Weber in 1982, has been studied almost exclusively under private signals $s_1, \ldots, s_n$ of the $n$ bidders and public valuation functions…
In this paper, we propose a shot percentage distribution strategy among the players of a basketball team to maximize the score that can be achieved by them. The approach is based on the concepts of game theory related to network flow.
In selfish bin packing, each item is regarded as a selfish player, who aims to minimize the cost-share by choosing a bin it can fit in. To have a least number of bins used, cost-sharing rules play an important role. The currently best known…
Except for special classes of games, there is no systematic framework for analyzing the dynamical properties of multi-agent strategic interactions. Potential games are one such special but restrictive class of games that allow for tractable…
Online contention resolution schemes (OCRSs) are effective rounding techniques for online stochastic combinatorial optimization problems. These schemes randomly and sequentially round a fractional solution to a relaxed problem that can be…
We introduce and initiate the study of a natural class of repeated two-player matrix games, called Repeated-Until-Collision (RUC) games. In each round, both players simultaneously pick an action from a common action set $\{1, 2, \dots,…
Leximin is a common approach to multi-objective optimization, frequently employed in fair division applications. In leximin optimization, one first aims to maximize the smallest objective value; subject to this, one maximizes the…
Despite having the same basic prophet inequality setup and model of loss aversion, conclusions in our multi-dimensional model differs considerably from the one-dimensional model of Kleinberg et al. For example, Kleinberg et al. gives a…
Constant function market makers (CFMMs) are a popular decentralized exchange mechanism and have recently been the subject of much research, but major CFMMs give traders no privacy. Prior work proposes randomly splitting and shuffling trades…
Federated learning is a distributed machine learning system that uses participants' data to train an improved global model. In federated learning, participants cooperatively train a global model, and they will receive the global model and…
In a previous paper, we considered several models of the parlor game baccara chemin de fer, including Model B2 (a $2\times2^{484}$ matrix game) and Model B3 (a $2^5\times2^{484}$ matrix game), both of which depend on a positive-integer…
In this work, we consider dynamic influence maximization games over social networks with multiple players (influencers). The goal of each influencer is to maximize their own reward subject to their limited total budget rate constraints.…
Maximal Extractable Value (MEV) is value extractable by temporary monopoly power commonly found in decentralized systems. This extraction stems from a lack of user privacy upon transaction submission and the ability of a monopolist…
Players cooperating in a line is a special while essential phenomenon in real life collaborating activities such as assembly line production, pipeline supply chain management and other streamlining operational settings. In this paper, we…
Everyone puts things off sometimes. How can we combat this tendency to procrastinate? A well-known technique used by instructors is to break up a large project into more manageable chunks. But how should this be done best? Here we study the…
The main topic of this paper are algorithms for computing Nash equilibria. We cast our particular methods as instances of a general algorithmic abstraction, namely, a method we call {\em algorithmic boosting}, which is also relevant to…
Diffusion auction is an emerging business model where a seller aims to incentivise buyers in a social network to diffuse the auction information thereby attracting potential buyers. We focus on designing mechanisms for multi-unit diffusion…