计算机科学与博弈论
Counterfactual regret minimization is a family of algorithms of no-regret learning dynamics capable of solving large-scale imperfect information games. We propose implementing this algorithm as a series of dense and sparse matrix and vector…
Single Transferable Vote (STV) elections are a principled approach to electing multiple candidates in a single election. Each ballot has a starting value of 1, and a candidate is elected if they gather a total vote value more than a defined…
We study the asymptotic stability of the logit evolutionary dynamics in population games, possibly with multiple heterogenous populations. For general population games, we prove that, on the one hand, strict Nash equilibria are…
We study a game between autobidding algorithms that compete in an online advertising platform. Each autobidder is tasked with maximizing its advertiser's total value over multiple rounds of a repeated auction, subject to budget and…
Participatory budgeting (PB) is a democratic process for allocating funds to projects based on the votes of community members. PB outcomes are commonly evaluated for how they reflect voters preferences (e.g., social welfare) and the extent…
In the fair division of items among interested agents, envy-freeness is possibly the most favoured and widely studied formalisation of fairness. For indivisible items, envy-free allocations may not exist in trivial cases, and hence research…
The I.I.D. Prophet Inequality is a fundamental problem where, given $n$ independent random variables $X_1,\dots,X_n$ drawn from a known distribution $\mathcal{D}$, one has to decide at every step $i$ whether to stop and accept $X_i$ or…
In this paper, we propose a novel Privacy-Preserving clearance mechanism for Local Energy Markets (PP-LEM), designed for computational efficiency and social welfare. PP-LEM incorporates a novel competitive game-theoretical clearance…
With very few exceptions, recent research in fair division has mostly focused on deterministic allocations. Deviating from this trend, we study the fairness notion of interim envy-freeness (iEF) for lotteries over allocations, which serves…
We introduce the concept of leakage-robust Bayesian persuasion. Situated between public persuasion [KG11, CCG23, Xu20] and private persuasion [AB19], leakage-robust persuasion considers a setting where one or more signals privately sent by…
The primary contribution of this paper resides in devising constant-factor approximation guarantees for revenue maximization in two-sided matching markets, under general pairwise rewards. A major distinction between our work and…
We give a simpler analysis of the ascending auction of Bikhchandani, de Vries, Schummer, and Vohra to sell a welfare-maximizing base of a matroid at Vickrey prices. The new proofs for economic efficiency and the charge of Vickrey prices…
The deployment of ever-larger machine learning models reflects a growing consensus that the more expressive the model class one optimizes over$\unicode{x2013}$and the more data one has access to$\unicode{x2013}$the more one can improve…
We study the problem of fair allocation of chores to agents with additive preferences. In the discrete setting, envy-freeness up to any chore (EFX) has emerged as a compelling fairness criterion. However, establishing its (non-)existence or…
With the continuous advancement of network technology, various emerging complex networking optimization problems have created a wide range of applications utilizing game theory. However, since game theory is a mathematical framework, game…
Two-player (antagonistic) games on (possibly stochastic) graphs are a prevalent model in theoretical computer science, notably as a framework for reactive synthesis. Optimal strategies may require randomisation when dealing with inherently…
We study procurement auctions, where an auctioneer seeks to acquire services from strategic sellers with private costs. The quality of services is measured by a submodular function known to the auctioneer. Our goal is to design…
We study multi-strategies in multiplayer reachability games played on finite graphs. A multi-strategy prescribes a set of possible actions, instead of a single action as usual strategies: it represents a set of all strategies that are…
The autobidding system generates huge revenue for advertising platforms, garnering substantial research attention. Existing studies in autobidding systems focus on designing Autobidding Incentive Compatible (AIC) mechanisms, where the…
When learning in strategic environments, a key question is whether agents can overcome uncertainty about their preferences to achieve outcomes they could have achieved absent any uncertainty. Can they do this solely through interactions…