中文

Evolving controllers for simulated car racing

神经与进化计算 2007-05-23 v1 机器学习 机器人学

摘要

This paper describes the evolution of controllers for racing a simulated radio-controlled car around a track, modelled on a real physical track. Five different controller architectures were compared, based on neural networks, force fields and action sequences. The controllers use either egocentric (first person), Newtonian (third person) or no information about the state of the car (open-loop controller). The only controller that was able to evolve good racing behaviour was based on a neural network acting on egocentric inputs.

引用

@article{arxiv.cs/0611006,
  title  = {Evolving controllers for simulated car racing},
  author = {Julian Togelius and Simon M. Lucas},
  journal= {arXiv preprint arXiv:cs/0611006},
  year   = {2007}
}

备注

Won the CEC 2005 Best Student Paper Award