中文

代理人游戏中合作与自我调节的模型

凝聚态物理 2009-11-10 v1 适应与自组织系统

摘要

presented and studied a simple model for cooperation between "selfish" agents, which play an extended version of the Prisoner's Dilemma(PD) game, in which they use arbitrary payoffs, is presented and studied. A continuous variable, representing the probability of cooperation, pk(t)p_k(t) \in [0,1], is assigned to each agent kk at time tt. At each time step tt a pair of agents, chosen at random, interact by playing the game. The players update their pk(t)p_k(t) using a criteria based on the comparison of their utilities with the simplest estimate for expected income. The agents have no memory and use strategies not based on direct reciprocity nor 'tags'. Depending on the payoff matrix, the systems self-organizes - after a transient - into stationary states characterized by their average probability of cooperation pˉeq\bar{p}_{eq} and average equilibrium per-capita-income pˉeq,Uˉ\bar{p}_{eq},\bar{U}_\infty. It turns out that the model exhibit some results that contradict the intuition. In particular, some games which - {\it a priory}- seems to favor defection most, may produce a relatively high degree of cooperation. Conversely, other games, which one would bet that lead to maximum cooperation, indeed are not the optimal for producing cooperation.

关键词

引用

@article{arxiv.cond-mat/0306578,
  title  = {Cooperation and Self-Regulation in a Model of Agents Playing Different Games},
  author = {H. Fort},
  journal= {arXiv preprint arXiv:cond-mat/0306578},
  year   = {2009}
}

备注

11 pages, 3 figures, keybords: Complex adaptive systems, Agent-based models, Social systems