English
Related papers

Related papers: Optimal Multi-Quality Multicast for 360 Virtual Re…

200 papers

360{\deg} videos require significant bandwidth to provide an immersive viewing experience. Wireless systems using terahertz (THz) frequency band can meet this high data rate demand. However, self-blockage is a challenge in such systems. To…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Mehdi Setayesh , Vincent W. S. Wong

The multipath transmission scheme can work as an effective way to provide better quality of experiments to end users. Two key research points in the multipath real time video transmission context are congestion control and packet…

Networking and Internet Architecture · Computer Science 2019-01-29 Songyang Zhang , Weimin Lei

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…

Multimedia · Computer Science 2016-12-28 Tarek El-Ganainy , Mohamed Hefeeda

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the…

Multimedia · Computer Science 2024-03-25 Haopeng Wang , Roberto Martinez-Velazquez , Haiwei Dong , Abdulmotaleb El Saddik

Immersive video, such as virtual reality (VR) and multi-view videos, is growing in popularity. Its wireless streaming is an instance of general multicast, extending conventional unicast and multicast, whose effective design is still open.…

Information Theory · Computer Science 2022-01-21 Lingzhi Zhao , Ying Cui , Sheng Yang , Shlomo Shamai , Yunbo Han , Yunfei Zhang

Multicast short video streaming (MSVS) can effectively reduce network traffic load by delivering identical video sequences to multiple users simultaneously. The existing MSVS schemes mainly rely on the aggregated video requests to reserve…

Networking and Internet Architecture · Computer Science 2023-08-21 Xinyu Huang , Wen Wu , Shisheng Hu , Mushu Li , Conghao Zhou , Xuemin Shen

In this paper, a novel proactive computing and mmWave communication for ultra-reliable and low latency wireless virtual reality (VR is proposed. By leveraging information about users' poses, proactive computing and caching are used to…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Interactive multi-view video streaming (IMVS) services permit to remotely immerse within a 3D scene. This is possible by transmitting a set of reference camera views (anchor views), which are used by the clients to freely navigate in the…

Multimedia · Computer Science 2016-09-15 Laura Toni , Pascal Frossard

Recently, non-orthogonal multiple access (NOMA) has been proposed to achieve higher spectral efficiency over conventional orthogonal multiple access. Although it has the potential to meet increasing demands of video services, it is still…

Information Theory · Computer Science 2018-01-17 Xiaoda Jiang , Hancheng Lu , Chang Wen Chen

The Metaverse and its promises are fast becoming reality as maturing technologies are empowering the different facets. One of the highlights of the Metaverse is that it offers the possibility for highly immersive and interactive…

Networking and Internet Architecture · Computer Science 2023-03-09 Wenhan Yu , Terence Jie Chua , Jun Zhao

Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…

Information Theory · Computer Science 2023-05-16 Yuang Chen , Hancheng Lu , Langtian Qin , Chang Wu , Chang Wen Chen

The growing demand for virtual reality (VR) applications requires wireless systems to provide a high transmission rate to support 360-degree video streaming to multiple users simultaneously. In this paper, we propose an intelligent…

Signal Processing · Electrical Eng. & Systems 2022-11-07 Rui Huang , Vincent W. S. Wong , Robert Schober

Recently, soft video multicasting has gained a lot of attention, especially in broadcast and mobile scenarios where the bit rate supported by the channel may differ across receivers, and may vary quickly over time. Unlike the conventional…

Multimedia · Computer Science 2020-03-09 Hadi Hadizadeh , Ivan V. bajic

This paper studies the problem of serving multiple live video streams to several different clients from a single access point over unreliable wireless links, which is expected to be major a consumer of future wireless capacity. This problem…

Networking and Internet Architecture · Computer Science 2013-06-12 I-Hong Hou , Rahul Singh

Video super-resolution (VSR) seeks to reconstruct high-resolution frames from low-resolution inputs. While diffusion-based methods have substantially improved perceptual quality, extending them to video remains challenging for two reasons:…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Jintong Hu , Bin Chen , Zhenyu Hu , Jiayue Liu , Guo Wang , Lu Qi

Recent years have seen an explosion in wireless video communication systems. Optimization in such systems is crucial - but most existing methods intended to optimize the performance of multi-user wireless video transmission are inefficient.…

Multimedia · Computer Science 2013-11-19 Yuanzhang Xiao , Mihaela van der Schaar

Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…

Networking and Internet Architecture · Computer Science 2016-11-17 Brett J. Vickers , Celio Albuquerque , Tatsuya Suda

The reliability of current virtual reality (VR) delivery is low due to the limited resources on VR head-mounted displays (HMDs) and the transmission rate bottleneck of sub-6 GHz networks. In this paper, we propose a dual-connectivity sub-6…

Networking and Internet Architecture · Computer Science 2021-05-13 Zhuojia Gu , Hancheng Lu , Peilin Hong , Yongdong Zhang

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic
‹ Prev 1 3 4 5 6 7 10 Next ›