English

Experimental Studies of Metaverse Streaming

Multimedia 2024-03-25 v1 Networking and Internet Architecture

Abstract

Metaverse aims to construct a large, unified, immersive, and shared digital realm by combining various technologies, namely XR (extended reality), blockchain, and digital twin, among others. This article explores the Metaverse from the perspective of multimedia communication by conducting and analyzing real-world experiments on four different Metaverse platforms: VR (virtual reality) Vircadia, VR Mozilla Hubs, VRChat, and MR (mixed reality) Virtual City. We first investigate the traffic patterns and network performance in the three VR platforms. After raising the challenges of the Metaverse streaming and investigating the potential methods to enhance Metaverse performance, we propose a remote rendering architecture and verify its advantages through a prototype involving the campus network and MR multimodal interaction by comparison with local rendering.

Keywords

Cite

@article{arxiv.2403.15256,
  title  = {Experimental Studies of Metaverse Streaming},
  author = {Haopeng Wang and Roberto Martinez-Velazquez and Haiwei Dong and Abdulmotaleb El Saddik},
  journal= {arXiv preprint arXiv:2403.15256},
  year   = {2024}
}

Comments

Accepted by IEEE Consumer Electronics Magazine

R2 v1 2026-06-28T15:29:59.078Z