English

Locating a robber with multiple probes

Combinatorics 2017-11-23 v2

Abstract

We consider a game in which a cop searches for a moving robber on a connected graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any nn-vertex graph GG there is a winning strategy for the cop on the graph G1/mG^{1/m} obtained by replacing each edge of GG by a path of length mm, if mnm\geq n. The present authors showed that, for all but a few small values of nn, this bound may be improved to mn/2m\geq n/2, which is best possible. In this paper we consider the natural extension in which the cop probes a set of kk vertices, rather than a single vertex, at each turn. We consider the relationship between the value of kk required to ensure victory on the original graph and the length of subdivisions required to ensure victory with k=1k=1. We give an asymptotically best-possible linear bound in one direction, but show that in the other direction no subexponential bound holds. We also give a bound on the value of kk for which the cop has a winning strategy on any (possibly infinite) connected graph of maximum degree Δ\Delta, which is best possible up to a factor of (1o(1))(1-o(1)).

Keywords

Cite

@article{arxiv.1703.06482,
  title  = {Locating a robber with multiple probes},
  author = {John Haslegrave and Richard A. B. Johnson and Sebastian Koch},
  journal= {arXiv preprint arXiv:1703.06482},
  year   = {2017}
}

Comments

16 pages, 2 figures. Updated to show that Theorem 2 also applies to infinite graphs. Accepted for publication in Discrete Mathematics

R2 v1 2026-06-22T18:50:06.926Z