The Robber Locating game
Abstract
We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West show that for any fixed graph there is a winning strategy for the cop on the graph , obtained by replacing each edge of by a path of length , if is sufficiently large. They conjecture that the cop does not have a winning strategy on if ; we show that in fact the cop wins if and only if , for all but a few small values of . They also show that the robber can avoid capture on any graph of girth 3, 4 or 5, and ask whether there is any graph of girth 6 on which the cop wins. We show that there is, but that no such graph can be bipartite; in the process we give a counterexample for their conjecture that the set of graphs on which the cop wins is closed under the operation of subdividing edges. We also give a complete answer to the question of when the cop has a winning strategy on .
Cite
@article{arxiv.1311.3867,
title = {The Robber Locating game},
author = {John Haslegrave and Richard A. B. Johnson and Sebastian Koch},
journal= {arXiv preprint arXiv:1311.3867},
year = {2020}
}
Comments
13 pages