English

The Robber Locating game

Combinatorics 2020-08-12 v2 Discrete Mathematics

Abstract

We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West show that for any fixed graph GG there is a winning strategy for the cop on the graph G1/mG^{1/m}, obtained by replacing each edge of GG by a path of length mm, if mm is sufficiently large. They conjecture that the cop does not have a winning strategy on Kn1/mK_n^{1/m} if m<nm<n; we show that in fact the cop wins if and only if mn/2m\geqslant n/2, for all but a few small values of nn. They also show that the robber can avoid capture on any graph of girth 3, 4 or 5, and ask whether there is any graph of girth 6 on which the cop wins. We show that there is, but that no such graph can be bipartite; in the process we give a counterexample for their conjecture that the set of graphs on which the cop wins is closed under the operation of subdividing edges. We also give a complete answer to the question of when the cop has a winning strategy on Ka,b1/mK_{a,b}^{1/m}.

Keywords

Cite

@article{arxiv.1311.3867,
  title  = {The Robber Locating game},
  author = {John Haslegrave and Richard A. B. Johnson and Sebastian Koch},
  journal= {arXiv preprint arXiv:1311.3867},
  year   = {2020}
}

Comments

13 pages

R2 v1 2026-06-22T02:08:20.737Z