相关论文: Entangled states that cannot reproduce original cl…
Entanglement is a fundamental resource for quantum information processing. In its pure form, it allows quantum teleportation and sharing classical secrets. Realistic quantum states are noisy and their usefulness is only partially…
Quantum mechanics allows systems to be entangled with each other, which results in stronger than classical correlations. Many methods of identifying entanglement have been proposed over years, most of which are based on violating some…
We propose a scheme for a quantum game based on performing an EPR type experiment and in which each player's spatial directional choices are considered as their strategies. A classical mixed-strategy game is recovered by restricting the…
We use an alternative approach to show that quantum entanglement-like correlations cannot be reproduced for any classical protocol. In our proposal, quantum geometric restrictions are impose over the physical system related to the existence…
Quantum multipartite entangled states play significant roles in quantum information processing. By using difference schemes and orthogonal partitions, we construct a series of infinite classes of irredundant mixed orthogonal arrays (IrMOAs)…
We present a construction of new bound entangled states from given bound entangled states for arbitrary dimensional bipartite systems. One way to construct bound entangled states is to show that these states are PPT (positive partial…
Reversible state transformations under entanglement non-increasing operations give rise to entanglement measures. It is well known that asymptotic local operations and classical communication (LOCC) are required to get a simple operational…
A necessary and sufficient condition for the maximal entanglement of bipartite nonorthogonal pure states is found. The condition is applied to the maximal entanglement of coherent states. Some new classes of maximally entangled coherent…
We consider two aspects of quantum game theory: the extent to which the quantum solution solves the original classical game, and to what extent the new solution can be obtained in a classical model.
This note shows how quantum entanglement may be simulated in classical computing. The simulated entanglement protocol is implemented using oblivious transfer in the simplest case and other many-to-one mappings in more general cases. For the…
In this work we construct tests that allow a classical user to certify high dimensional entanglement in uncharacterized and possibly noisy quantum devices. We present a family of non-local games $\{G_n\}$ that for all $n$ certify states…
We show that not all 4-party pure states are GHZ reducible (i.e., can be generated reversibly from a combination of 2-, 3- and 4-party maximally entangled states by local quantum operations and classical communication asymptotically)…
Genuine multipartite entanglement (GME) is considered a powerful form of entanglement since it corresponds to those states that are not biseparable, i.e.\ a mixture of partially separable states across different bipartitions of the parties.…
Robust self-testing in non-local games allows a classical referee to certify that two untrustworthy players are able to perform a specific quantum strategy up to high precision. Proving robust self-testing results becomes significantly…
Quantum entanglement obscures the notion of local operations; there exist quantum states for which all local actions on one subsystem can be equivalently realized by actions on another. We characterize the states for which this fundamental…
We investigate quantum games in which the information is asymmetrically distributed among the players, and find the possibility of the quantum game outperforming its classical counterpart depends strongly on not only the entanglement, but…
We provide necessary and sufficient conditions for the partial transposition of bipartite harmonic quantum states to be nonnegative. The conditions are formulated as an infinite series of inequalities for the moments of the state under…
Iterated bipartite quantum games are implemented in terms of the discrete-time quantum walk on the line. Our proposal allows for conditional strategies, as two rational agents make a choice from a restricted set of two-qubit unitary…
We define genuine total, classical and quantum correlations in tripartite systems. The measure we propose is based on the idea that genuine tripartite correlation exists if and only if the correlation between any bipartition does not…
This thesis explores the use of entangled states in quantum computation and quantum information science. Entanglement, a quantum phenomenon with no classical counterpart, has been identified as an important and quantifiable resource in many…