相关论文: Bounds on the number of time steps for simulating …
The quantum circuit model is the de-facto way of designing quantum algorithms. Yet any level of abstraction away from the underlying hardware incurs overhead. In the era of near-term, noisy, intermediate-scale quantum (NISQ) hardware with…
Many important social phenomena are characterized by repeated interactions among individuals over time such as email exchanges in an organization or face-to-face interactions in a classroom. To understand the underlying mechanisms of social…
We prove new results on lazy random walks on finite graphs. To start, we obtain new estimates on return probabilities $P^t(x,x)$ and the maximum expected hitting time $t_{\rm hit}$, both in terms of the relaxation time. We also prove a…
In multistage perfect matching problems we are given a sequence of graphs on the same vertex set and asked to find a sequence of perfect matchings, corresponding to the sequence of graphs, such that consecutive matchings are as similar as…
We first prove a one-to-one correspondence between finding Hamiltonian cycles in a cubic planar graphs and finding trees with specific properties in dual graphs. Using this information, we construct an exact algorithm for finding…
Differences between computer simulation of dynamical systems and laboratory experiments are common in teaching and research in engineering. Normally, numerical inaccuracy and the non-ideal behaviour of the devices involved in the experiment…
Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…
Interaction between vehicles and pedestrians is seen in many areas such as crosswalks and intersections. In this paper, we study a totally asymmetric simple exclusion process with a bottleneck at a boundary caused by an interaction. Due to…
Proximal gradient methods have been found to be highly effective for solving minimization problems with non-negative constraints or L1-regularization. Under suitable nondegeneracy conditions, it is known that these algorithms identify the…
This paper addresses the problem of finding the depth overhead that will be incurred when running quantum circuits on near-term quantum computers. Specifically, it is envisaged that near-term quantum computers will have low qubit…
In modern applications of graphs algorithms, where the graphs of interest are large and dynamic, it is unrealistic to assume that an input representation contains the full information of a graph being studied. Hence, it is desirable to use…
We consider the NP-hard problem of finding a spanning tree with a maximum number of internal vertices. This problem is a generalization of the famous Hamiltonian Path problem. Our dynamic-programming algorithms for general and…
Many real-world networks of interest are embedded in physical space. We present a new random graph model aiming to reflect the interplay between the geometries of the graph and of the underlying space. The model favors configurations with…
Time-symmetric integration schemes share with symplectic schemes the property that their energy errors show a much better behavior than is the case for generic integration schemes. Allowing adaptive time steps typically leads to a loss of…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
Background: The computationally intensive task of real-time rendering can be offloaded to remote cloud systems. However, due to network latency, interactive remote rendering (IRR) introduces the challenge of interaction latency (IL), which…
Temporal graphs are graphs where the edge set can change in each time step, and the vertex set stays the same. Exploration of temporal graphs whose snapshot in each time step is a connected graph, called connected temporal graphs, has been…
We propose new Lieb-Robinson bounds (bounds on the speed of propagation of information in quantum systems) with an explicit dependence on the interaction strengths of the Hamiltonian. For systems with more than two interactions it is found…
We consider the problem of finding lower bounds on the I/O complexity of arbitrary computations in a two level memory hierarchy. Executions of complex computations can be formalized as an evaluation order over the underlying computation…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…