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We consider a symmetric $n$-player nonzero-sum stochastic differential game with controlled jumps and mean-field type interaction among the players. Each player minimizes some expected cost by affecting the drift as well as the jump part of…

概率论 · 数学 2018-05-14 Chiara Benazzoli , Luciano Campi , Luca Di Persio

We consider the problem of finding stationary Nash equilibria (NE) in a finite discounted general-sum stochastic game. We first generalize a non-linear optimization problem from Filar and Vrieze [2004] to a $N$-player setting and break down…

计算机科学与博弈论 · 计算机科学 2015-07-06 H. L Prasad , L. A. Prashanth , Shalabh Bhatnagar

This paper studies the Nash stability in hedonic coalition formation games. We address the following issue: for a general problem formulation, is there any utility allocation method ensuring a Nash-stable partition? We propose the…

计算机科学与博弈论 · 计算机科学 2017-11-02 Cengis Hasan , Jean-Marie Gorce , Eitan Altman

We consider a repeated Matching Pennies game in which players have limited access to randomness. Playing the (unique) Nash equilibrium in this n-stage game requires n random bits. Can there be Nash equilibria that use less than n random…

计算机科学与博弈论 · 计算机科学 2011-03-30 Michele Budinich , Lance Fortnow

We discuss similarities and differences between systems of interacting players maximizing their individual payoffs and particles minimizing their interaction energy. Long-run behavior of stochastic dynamics of spatial games with multiple…

统计力学 · 物理学 2009-11-10 Jacek Miekisz

We study how stability can be maintained even after any set of at most k players leave their groups, in the context of hedonic games. While stability properties ensure an outcome to be robust against players' deviations, it has not been…

计算机科学与博弈论 · 计算机科学 2019-03-21 Ayumi Igarashi , Kazunori Ota , Yuko Sakurai , Makoto Yokoo

We suggest to look at quantum measurement outcomes not through the lens of probability theory, but instead through decision theory. We introduce an original game-theoretical framework, model and algorithmic procedure where measurement…

量子物理 · 物理学 2023-10-02 Michal Baczyk , Ghislain Fourny

We study the connection between the evolutionary replicator dynamics and the number of Nash equilibria in large random bi-matrix games. Using techniques of disordered systems theory we compute the statistical properties of both, the fixed…

种群与进化 · 定量生物学 2015-06-26 Tobias Galla

Several quantum versions of the battle of the sexes game are analyzed. Some of them are shown to reproduce the classical game. In some, there are no Nash quantum pure equilibria. In some others, the payoffs are always equal to each other.…

量子物理 · 物理学 2007-05-23 Joao Jose de Farias Neto

We use co-evolutionary genetic algorithms to model the players' learning process in several Cournot models, and evaluate them in terms of their convergence to the Nash Equilibrium. The "social-learning" versions of the two co-evolutionary…

计算机科学与博弈论 · 计算机科学 2010-05-13 Mattheos K. Protopapas , Elias B. Kosmatopoulos , Francesco Battaglia

We identify structural assumptions which provide solvability of the Nash system arising from a linear-quadratic closed-loop game, with stable properties with respect to the number of players. In a setting of interactions governed by a…

最优化与控制 · 数学 2024-01-15 Marco Cirant , Davide Francesco Redaelli

Classical game theory addresses decision problems in multi-agent environment where one rational agent's decision affects other agents' payoffs. Game theory has widespread application in economic, social and biological sciences. In recent…

经济学 · 定量金融 2018-02-23 Ali Hussein Samadi , Afshin Montakhab , Hussein Marzban , Sakine Owjimehr

Noncooperative game theory provides a normative framework for analyzing strategic interactions. However, for the toolbox to be operational, the solutions it defines will have to be computed. In this paper, we provide a single reduction that…

计算机科学与博弈论 · 计算机科学 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Multi-agent learning algorithms have been shown to display complex, unstable behaviours in a wide array of games. In fact, previous works indicate that convergent behaviours are less likely to occur as the total number of agents increases.…

计算机科学与博弈论 · 计算机科学 2024-03-26 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

In several game situations, the behavior of the players may depend not only on individual interests, but also on what each player considers as the correct thing to do. This work presents a game theoretic model, aiming to describe game…

计算机科学与博弈论 · 计算机科学 2018-07-17 Ioannis Kordonis

We study pure-strategy Nash equilibria in multi-player concurrent deterministic games, for a variety of preference relations. We provide a novel construction, called the suspect game, which transforms a multi-player concurrent game into a…

计算机科学中的逻辑 · 计算机科学 2017-01-11 Patricia Bouyer , Romain Brenguier , Nicolas Markey , Michael Ummels

The Nash Equilibrium is a much discussed, deceptively complex, method for the analysis of non-cooperative games. If one reads many of the commonly available definitions the description of the Nash Equilibrium is deceptively simple in…

计算机科学与博弈论 · 计算机科学 2007-07-09 Philip V. Fellman

We extend the study of learning in games to dynamics that exhibit non-asymptotic stability. We do so through the notion of uniform stability, which is concerned with equilibria of individually utility-seeking dynamics. Perhaps surprisingly,…

计算机科学与博弈论 · 计算机科学 2025-10-17 Geelon So , Yi-An Ma

We investigate the complexity of bounding the uncertainty of graphical games, and we provide new insight into the intrinsic difficulty of computing Nash equilibria. In particular, we show that, if one adds very simple and natural additional…

计算机科学与博弈论 · 计算机科学 2012-07-09 Gianluigi Greco , Francesco Scarcello

We present an algorithm for computing evolutionarily stable strategies (ESSs) in symmetric perfect-recall extensive-form games of imperfect information. Our main algorithm is for two-player games, and we describe how it can be extended to…

计算机科学与博弈论 · 计算机科学 2025-12-15 Sam Ganzfried