中文
相关论文

相关论文: How to Choose a Champion

200 篇论文

We study the effects of randomness on competitions based on an elementary random process in which there is a finite probability that a weaker team upsets a stronger team. We apply this model to sports leagues and sports tournaments, and…

物理与社会 · 物理学 2013-04-02 E. Ben-Naim , N. W. Hengartner , S. Redner , F. Vazquez

In J. Schwenk.(2018) ['What is the Correct Way to Seed a Knockout Tournament?' Retrieved from The American Mathematical Monthly], Schwenk identified a surprising weakness in the standard method of seeding a single elimination (or knockout)…

概率论 · 数学 2021-02-19 Zijie Zhou

Predicting the outcome of sports events is a hard task. We quantify this difficulty with a coefficient that measures the distance between the observed final results of sports leagues and idealized perfectly balanced competitions in terms of…

机器学习 · 计算机科学 2017-11-27 Raquel YS Aoki , Renato M Assuncao , Pedro OS Vaz de Melo

A tournament graph is a complete directed graph, which can be used to model a round-robin tournament between $n$ players. In this paper, we address the problem of finding a champion of the tournament, also known as Copeland winner, which is…

信息检索 · 计算机科学 2023-04-19 Lorenzo Beretta , Franco Maria Nardini , Roberto Trani , Rossano Venturini

According to recent empirical studies, the group draw of major sports tournaments can imply a high level of uncertainty, and some lucky teams enjoy an unfair advantage over the other teams. We propose a novel technique to quantify this draw…

We investigate multi-round team competitions between two teams, where each team selects one of its players simultaneously in each round and each player can play at most once. The competition defines an extensive-form game with perfect…

计算机科学与博弈论 · 计算机科学 2016-02-25 Kai Jin , Pingzhong Tang , Shiteng Chen

When $n$ teams play in a football league with home and away matches against every opponent there are $M = n \cdot (n-1)$ matches. There are 3 possible match results: a victory is awarded 3 points, a draw 1 point and 0 points for a defeat.…

综合数学 · 数学 2025-03-20 Rüdiger Jehn , Kester Habermann , Misha Lavrov

A tournament organizer must select one of $n$ possible teams as the winner of a competition after observing all $\binom{n}{2}$ matches between them. The organizer would like to find a tournament rule that simultaneously satisfies the…

计算机科学与博弈论 · 计算机科学 2024-07-26 David Mikšaník , Ariel Schvartzman , Jan Soukup

We present an extensive statistical analysis of the results of all sports competitions in five major sports leagues in England and the United States. We characterize the parity among teams by the variance in the winning fraction from…

数据分析、统计与概率 · 物理学 2007-05-23 E. Ben-Naim , F. Vazquez , S. Redner

If the final position of a team is already secured independently of the outcomes of the remaining games in a round-robin tournament, it might play with little enthusiasm. This is detrimental to attendance and can inspire collusion and…

物理与社会 · 物理学 2023-02-03 László Csató

Given a mapping from a set of players to the leaves of a complete binary tree (called a seeding), a knockout tournament is conducted as follows: every round, every two players with a common parent compete against each other, and the winner…

数据结构与算法 · 计算机科学 2024-01-24 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

Statistical applications in sports have long centered on how to best separate signal (e.g. team talent) from random noise. However, most of this work has concentrated on a single sport, and the development of meaningful cross-sport…

应用统计 · 统计学 2017-11-23 Michael J. Lopez , Gregory J. Matthews , Benjamin S. Baumer

League of Legends (LoL) is the most widely played multiplayer online battle arena (MOBA) game in the world. An important aspect of LoL is competitive ranked play, which utilizes a skill-based matchmaking system to form fair teams. However,…

机器学习 · 计算机科学 2021-08-09 Tiffany D. Do , Seong Ioi Wang , Dylan S. Yu , Matthew G. McMillian , Ryan P. McMahan

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

计算机科学与博弈论 · 计算机科学 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

The selection of an appropriate competition format is critical for both the success and credibility of any competition, both real and simulated. In this paper, the automated parallelism offered by the RoboCupSoccer 2D simulation league is…

多智能体系统 · 计算机科学 2014-06-27 David Budden , Peter Wang , Oliver Obst , Mikhail Prokopenko

During the last twenty years, a lot of research was conducted on the sport elimination problem: Given a sports league and its remaining matches, we have to decide whether a given team can still possibly win the competition, i.e., place…

计算复杂性 · 计算机科学 2016-05-11 Stefan Neumann , Andreas Wiese

We analyze the dynamics of competitions with a large number of players. In our model, n players compete against each other and the winner is decided based on the standings: in each competition, the mth ranked player wins. We solve for the…

物理与社会 · 物理学 2007-05-23 E. Ben-Naim , B. Kahng , J. S. Kim

Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…

数据结构与算法 · 计算机科学 2024-12-17 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

In all competitions where results are based upon an individual's performance the question of whether the outcome is a consequence of skill or luck arises. We explore this question through an analysis of a large dataset of approximately one…

物理与社会 · 物理学 2021-06-09 Joseph D. O'Brien , James P. Gleeson , David J. P. O'Sullivan

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

统计力学 · 物理学 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez
‹ 上一页 1 2 3 10 下一页 ›