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Ladder tournaments are widely used to rank individuals in real-world organizations and games. Their mathematical properties however are still poorly understood. We formalize the ranking rule generated by a ladder tournament, and we show…

组合数学 · 数学 2015-07-07 Roland Pongou , Bertrand Tchantcho , Narcisse Tedjeugang

In the domain of the Soccer simulation 2D league of the RoboCup project, appropriate player positioning against a given opponent team is an important factor of soccer team performance. This work proposes a model which decides the strategy…

人工智能 · 计算机科学 2016-06-06 Jordan Henrio , Thomas Henn , Tomoharu Nakashima , Hidehisa Akiyama

The UEFA Champions League is the major European club football competition, however, most national champions have to play qualification matches to receive a slot in the group stage of the tournament. The paper evaluates the impact of the…

应用统计 · 统计学 2022-10-28 László Csató

The game of Knockout is a classic playground game played with two basketballs. This paper uses a Markov process to analyze each player's probability of winning the game given their starting position in line and shooting percentages,…

最优化与控制 · 数学 2025-05-23 Andrew Flatz , Michael C. Loper , Lezlie Weyer

In this work, we extended a stochastic model for football leagues based on the team's potential [R. da Silva et al. Comput. Phys. Commun. \textbf{184} 661--670 (2013)] for making predictions instead of only performing a successful…

物理与社会 · 物理学 2022-06-08 Eduardo V. Stock , Roberto da Silva , Henrique A. Fernandes

We consider the manipulability of tournament rules which map the results of $\binom{n}{2}$ pairwise matches and select a winner. Prior work designs simple tournament rules such that no pair of teams can manipulate the outcome of their match…

计算机科学与博弈论 · 计算机科学 2021-01-12 Kimberly Ding , S. Matthew Weinberg

The chances to win a football match can be significantly increased if the right tactic is chosen and the behavior of the opposite team is well anticipated. For this reason, every professional football club employs a team of game analysts.…

机器学习 · 计算机科学 2019-10-02 Eric Müller-Budack , Jonas Theiner , Robert Rein , Ralph Ewerth

This paper studies competitions with rank-based reward among a large number of teams. Within each sizable team, we consider a mean-field contribution game in which each team member contributes to the jump intensity of a common Poisson…

计算机科学与博弈论 · 计算机科学 2021-05-18 Xiang Yu , Yuchong Zhang , Zhou Zhou

Competition is a primary driver of player satisfaction and engagement in multiplayer online games. Traditional matchmaking systems aim at creating matches involving teams of similar aggregated individual skill levels, such as Elo score or…

社会与信息网络 · 计算机科学 2020-06-25 Sofia M Nikolakaki , Ogheneovo Dibie , Ahmad Beirami , Nicholas Peterson , Navid Aghdaie , Kazi Zaman

Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…

计算机科学与博弈论 · 计算机科学 2020-02-18 Christian Saile , Warut Suksompong

Probabilistic properties of tennis scoring systems are examined and compared with best-of-K systems. A model, where each player has his/her own probability of winning his/her service point and which remains invariant for the duration of the…

概率论 · 数学 2026-03-04 Edsel A. Pena , Dip Das , Yuexuan Wu

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

计算机科学与博弈论 · 计算机科学 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

Scalable oversight, the process by which weaker AI systems supervise stronger ones, has been proposed as a key strategy to control future superintelligent systems. However, it is still unclear how scalable oversight itself scales. To…

人工智能 · 计算机科学 2025-10-28 Joshua Engels , David D. Baek , Subhash Kantamneni , Max Tegmark

Our work is devoted to the metric facility location problem and addresses the selfish behavior of the players. It contributes to the line of work initiated by Procaccia and Tennenholtz [EC09] on approximate mechanism design without money.…

计算机科学与博弈论 · 计算机科学 2012-02-10 Nick Gravin , Dominik Scheder

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

计算机科学与博弈论 · 计算机科学 2016-09-12 Tatsuya Iwase , Takahiro Shiga

We describe a round robin scheduling problem for a competition played in two divisions, motivated by a scheduling problem brought to the second author by a local sports organisation. The first division has teams from 2n clubs, and is played…

组合数学 · 数学 2015-08-17 Wayne Burrows , Christopher Tuffley

In the setting of online algorithms, the input is initially not present but rather arrive one-by-one over time and after each input, the algorithm has to make a decision. Depending on the formulation of the problem, the algorithm might be…

数据结构与算法 · 计算机科学 2020-01-10 Mustafa Safa Ozdayi

League of Legends (LoL), one of the most widely played computer games in the world, has over 140 playable characters known as champions that have highly varying play styles. However, there is not much work on providing champion…

人机交互 · 计算机科学 2024-07-16 Tiffany D. Do , Dylan S. Yu , Salman Anwer , Seong Ioi Wang

In the run-up to any major sports tournament, winning probabilities of participants are publicized for engagement and betting purposes. These are generally based on simulating the tournament tens of thousands of times by sampling from…

统计计算 · 统计学 2023-07-21 Ulrik Brandes , Gordana Marmulla , Ivana Smokovic

Winners-take-all situations introduce an incentive for agents to diversify their behavior, since doing so will result in splitting an eventual price with fewer people. At the same time, when the payoff of a process depends on a parameter…

计算机科学与博弈论 · 计算机科学 2019-06-11 Abel Molina
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