相关论文: Deterministic Random Walks on the Two-Dimensional …
We present continuum models that describe the evolution of the position of a random walker on a growing network using four different growth algorithms. Three of these involve a random element, including one in which the motility rate of the…
We study a discrete time self interacting random process on graphs, which we call Greedy Random Walk. The walker is located initially at some vertex. As time evolves, each vertex maintains the set of adjacent edges touching it that have not…
Consider a nearest neighbor random walk on the two-dimensional integer lattice, where each vertex is initially labeled either `H' or `V', uniformly and independently. At each discrete time step, the walker resamples the label at its current…
A self-repelling random walk of a token on a graph is one in which at each step, the token moves to a neighbor that has been visited least often (with ties broken randomly). The properties of self-repelling random walks have been analyzed…
The node2vec random walk is a non-Markovian random walk on the vertex set of a graph, widely used for network embedding and exploration. This random walk model is defined in terms of three parameters which control the probability of,…
We analyze a minimal model of a growing network. At each time step, a new vertex is added; then, with probability delta, two vertices are chosen uniformly at random and joined by an undirected edge. This process is repeated for t time…
We analyze the differences between the horizontal and the vertical component of the simple random walk on the 2-dimensional comb. In particular we evaluate by combinatorial methods the asymptotic behaviour of the expected value of the…
A random walk is a basic stochastic process on graphs and a key primitive in the design of distributed algorithms. One of the most important features of random walks is that, under mild conditions, they converge to a stationary distribution…
We consider a nearest neighbor random walk on the one-dimensional integer lattice with drift towards the origin determined by an asymptotically vanishing function of the number of visits to zero. We show the existence of distinct regimes…
We introduce a family of stochastic processes on the integers, depending on a parameter $p \in [0,1]$ and interpolating between the deterministic rotor walk (p=0) and the simple random walk (p=1/2). This p-rotor walk is not a Markov chain…
The combinatorial theory of rotor-routers has connections with problems of statistical mechanics, graph theory, chaos theory, and computer science. A rotor-router network defines a deterministic walk on a digraph G in which a particle walks…
We investigate the properties of a deterministic walk, whose locomotion rule is always to travel to the nearest site. Initially the sites are randomly distributed in a closed rectangular ($A/L \times L)$ landscape and, once reached, they…
The rotor-router model is a popular deterministic analogue of random walk. In this paper we prove that all orbits of the rotor-router operation have the same size on a strongly connected directed graph (digraph) and give a formula for the…
Network growth models that embody principles such as preferential attachment and local attachment rules have received much attention over the last decade. Among various approaches, random walks have been leveraged to capture such…
Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…
Several interesting approaches have been reported in the literature on complex networks, random walks, and hierarchy of graphs. While many of these works perform random walks on stable, fixed networks, in the present work we address the…
In the randomly-oriented Manhattan lattice, every line in $\mathbb{Z}^d$ is assigned a uniform random direction. We consider the directed graph whose vertex set is $\mathbb{Z}^d$ and whose edges connect nearest neighbours, but only in the…
We consider the following variant of the two dimensional gathering problem for swarms of robots: Given a swarm of $n$ indistinguishable, point shaped robots on a two dimensional grid. Initially, the robots form a closed chain on the grid…
We introduce a non-equilibrium discrete-time random walk model on multiplex networks, in which at each time step the walker first undergoes a random jump between neighboring nodes in the same layer, and then tries to hop from one node to…
An ordinal pattern for a finite sequence of real numbers is a permutation that records the relative positions in the sequence. For random walks with steps drawn uniformly from $[-1,1]$, we show an ordinal pattern occurs with probability…