相关论文: Computing Triangulations of Mapping Tori of Surfac…
There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…
A fast algorithm for counting intersections of two normal curves on a triangulated surface is proposed. It yields a convenient way for treating mapping class groups of punctured surfaces by presenting mapping classes by matrices, and the…
In this paper, we establish two necessary conditions for a joint triangulation of two sets of $n$ points in the plane and conjecture that they are sufficient. We show that these necessary conditions can be tested in $O(n^3)$ time. For the…
Regina is a software package for studying 3-manifold triangulations and normal surfaces. It includes a graphical user interface and Python bindings, and also supports angle structures, census enumeration, combinatorial recognition of…
We consider the family of Torelli homeomorphisms on a genus-three surface given by powers of a fixed bounding pair map. For each such homeomorphism $\phi$ we determine the number of connected components of the fixed point set of the induced…
We describe some theoretical results on triangulations of surfaces and we develop a theory on roots, decompositions and genus-surfaces. We apply this theory to describe an algorithm to list all triangulations of closed surfaces with at most…
We present a practical algorithm to test whether a 3-manifold given by a triangulation or an ideal triangulation contains a closed essential surface. This property has important theoretical and algorithmic consequences. As a testament to…
We describe an efficient algorithm to compute a pseudotriangulation of a finite planar family of pairwise disjoint convex bodies presented by its chirotope. The design of the algorithm relies on a deepening of the theory of visibility…
The operation of crushing a normal surface has proven to be a powerful tool in computational $3$-manifold topology, with applications both to triangulation complexity and to algorithms. The main difficulty with crushing is that it can…
A {\em $1-$vertex triangulation} of an oriented compact surface $S$ of genus $g$ is an embedded graph $T\subset S$ with a unique vertex such that all connected components of $S\setminus T$ are triangles (adjacent to exactly 3 edges of $T$).…
We compute the critical surface for the existence of invariant tori of a family of Hamiltonian systems with two and three degrees of freedom. We use and compare two methods to compute the critical surfaces: renormalization-group…
We present an exact formulation of the symmetric Traveling Salesman Problem (TSP) that replaces the classical edge-selection view with a surface-building approach. Instead of selecting edges to form a cycle, the model selects a set of…
This paper solves the problem of computing conformal structures of general 2-manifolds represented as triangle meshes. We compute conformal structures in the following way: first compute homology bases from simplicial complex structures,…
In the previous paper [GLM2018], we showed that the theory of harmonic maps between Riemannian manifolds may be discretized by introducing triangulations with vertex and edge weights on the domain manifold. In the present paper, we study…
We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
Let $\Omega$ be a bounded domain of $\mathbb{R}^3$ whose closure $\overline{\Omega}$ is polyhedral, and let $\mathcal{T}$ be a triangulation of $\overline{\Omega}$. Assuming that the boundary of $\Omega$ is sufficiently regular, we provide…
Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…
simpcomp is an extension to GAP, the well known system for computational discrete algebra. It allows the user to work with simplicial complexes. In the latest version, support for simplicial blowups and discrete normal surfaces was added,…
We study flip-graphs of triangulations on topological surfaces where distance is measured by counting the number of necessary flip operations between two triangulations. We focus on surfaces of positive genus $g$ with a single boundary…