相关论文: The Accelerated Euclidean Algorithm
This paper is concerned with a guessing codeword decoding (GCD) of linear block codes. Compared with the guessing noise decoding (GND), which is only efficient for high-rate codes, the GCD is efficient for not only high-rate codes but also…
We present a quantum algorithm for multiplying two $n$-bit integers with overall circuit depth and $T$-depth both bounded by $O(\log^{2} n)$, while using $O(n^{2})$ gates and ancillary qubits. Our construction generates partial products via…
The Euclidean algorithm is one of the oldest algorithms known to mankind. Given two integral numbers $a_1$ and $a_2$, it computes the greatest common divisor (gcd) of $a_1$ and $a_2$ in a very elegant way. From a lattice perspective, it…
We introduce a new iterative method for computing solutions of elliptic equations with random rapidly oscillating coefficients. Similarly to a multigrid method, each step of the iteration involves different computations meant to address…
We demonstrate that a modification of the classical index calculus algorithm can be used to factor integers. More generally, we reduce the factoring problem to finding an overdetermined system of multiplicative relations in any factor base…
This study provides new results about the probabilistic behaviour of a class of Euclidean algorithms: the asymptotic distribution of a whole class of cost-parameters associated to these algorithms is normal. For the cost corresponding to…
Let $q^k n^2$ be an odd perfect number with special prime $q$. Define the GCDs $$G = \gcd\bigg(\sigma(q^k),\sigma(n^2)\bigg)$$ $$H = \gcd\bigg(n^2,\sigma(n^2)\bigg)$$ and $$I = \gcd\bigg(n,\sigma(n^2)\bigg).$$ We prove that $G \times H =…
In this paper we give efficient algorithms for computing second-, third-, and fourth-order linear recurrences. We also present an algorithm scheme for computing terms with the indices $N,\ldots,N+n-1$ of an $n$th-order linear recurrence.…
The best deterministic unconditionally proven integer factorization algorithms have exponential running time complexities of O(N^(1/4)) arithmetic operations, and conditional on the Riemann hypothesis, there is a deterministic algorithm of…
Suppose we have n algorithms, quantum or classical, each computing some bit-value with bounded error probability. We describe a quantum algorithm that uses O(sqrt{n}) repetitions of the base algorithms and with high probability finds the…
A fast simple O(\log n) iteration algorithm for individual Lucas numbers is given. This is faster than using Fibonacci based methods because of the structure of Lucas numbers. Using a sqrt 5 conversion factor on Lucus numbers gives a faster…
Today's PCs can directly manipulate numbers not longer than 64 bits because the size of the CPU registers and the data-path are limited. Consequently, arithmetic operations such as addition, can only be performed on numbers of that length.…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
We construct an algorithm that reduces the complexity for computing generalized Dedekind sums from exponential to polynomial time. We do so by using an efficient word rewriting process in group theory.
New iterative methods for solving linear equations are presented that are easy to use, generalize good existing methods, and appear to be faster. The new algorithms mix two kinds of linear recurrence formulas. Older methods have either high…
There have been several algorithms designed to optimise matrix multiplication. From schoolbook method with complexity $O(n^3)$ to advanced tensor-based tools with time complexity $O(n^{2.3728639})$ (lowest possible bound achieved), a lot of…
A tight $\Omega((n/\sqrt{M})^{\log_2 7}M)$ lower bound is derived on the \io complexity of Strassen's algorithm to multiply two $n \times n$ matrices, in a two-level storage hierarchy with $M$ words of fast memory. A proof technique is…
This work presents a new clustering algorithm, the GPIC, a Graphics Processing Unit (GPU) accelerated algorithm for Power Iteration Clustering (PIC). Our algorithm is based on the original PIC proposal, adapted to take advantage of the GPU…
We propose a simple O([n^5/\log n]L) algorithm for linear programming feasibility, that can be considered as a polynomial-time implementation of the relaxation method. Our work draws from Chubanov's "Divide-and-Conquer" algorithm [4], where…
This paper shows how to decode errors and erasures with Gabidulin codes in sub-quadratic time in the code length, improving previous algorithms which had at least quadratic complexity. The complexity reduction is achieved by accelerating…