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We demonstrate that the free motion of any two-dimensional rigid body colliding elastically with two parallel, flat walls is equivalent to a billiard system. Using this equivalence, we analyze the integrable and chaotic properties of this…

chao-dyn · 物理学 2016-08-31 N. L. Balazs , Rupak Chatterjee , A. D. Jackson

We study a new reconfiguration problem inspired by classic mechanical puzzles: a colored token is placed on each vertex of a given graph; we are also given a set of distinguished cycles on the graph. We are tasked with rearranging the…

计算复杂性 · 计算机科学 2020-09-24 Kwon Kham Sai , Ryuhei Uehara , Giovanni Viglietta

We study the dynamics of a bouncing coin whose motion is restricted to the two-dimensional plane. Such coin model is equivalent to the system of two equal masses connected by a rigid rod, making elastic collisions with a flat boundary. We…

动力系统 · 数学 2016-03-10 Ki Yeun Kim

We study a game in which one keeps flipping a coin until a given finite string of heads and tails occurs. We find the expected number of coin flips to end the game when the ending string consists of at most four maximal runs of heads or…

组合数学 · 数学 2025-01-31 Jia Huang

Two-player graph games are a fundamental model for reasoning about the interaction of agents. These games are played between two players who move a token along a graph. In bidding games, the players have some monetary budget, and at each…

计算机科学与博弈论 · 计算机科学 2024-12-24 Shaull Almagor , Guy Avni , Neta Dafni

We give a new proof that any candy-passing game on a graph G with at least 4|E(G)|-|V(G)| candies stabilizes. (This result was first proven in arXiv:0807.4450.) Unlike the prior literature on candy-passing games, we use methods from the…

组合数学 · 数学 2008-07-30 Paul M. Kominers , Scott D. Kominers

In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…

计算机科学中的逻辑 · 计算机科学 2025-02-26 Pablo F. Castro , Pedro D'Argenio

Edge-matching problems, also called edge matching puzzles, are abstractions of placement problems with neighborhood conditions. Pieces with colored edges have to be placed on a board such that adjacent edges have the same color. The problem…

数据结构与算法 · 计算机科学 2017-03-29 Martin Ebbesen , Paul Fischer , Carsten Witt

In a two-player zero-sum graph game, the players move a token throughout a graph to produce an infinite play, which determines the winner of the game. Bidding games are graph games in which in each turn, an auction (bidding) determines…

形式语言与自动机理论 · 计算机科学 2025-07-02 Guy Avni , Suman Sadhukhan

In this paper we consider a scenario where there are several algorithms for solving a given problem. Each algorithm is associated with a probability of success and a cost, and there is also a penalty for failing to solve the problem. The…

数据结构与算法 · 计算机科学 2020-08-11 Shlomo Moran , Irad Yavneh

We report on progress in modelling and solving Puzznic, a video game requiring the player to plan sequences of moves to clear a grid by matching blocks. We focus here on levels with no moving blocks. We compare a planning approach and three…

人工智能 · 计算机科学 2023-10-04 Joan Espasa , Ian P. Gent , Ian Miguel , Peter Nightingale , András Z. Salamon , Mateu Villaret

We consider Flipping Coins, a partizan version of the impartial game Turning Turtles, played on lines of coins. We show the values of this game are numbers, and these are found by first applying a reduction, then decomposing the position…

组合数学 · 数学 2021-03-01 Anthony Bonato , Melissa A. Huggan , Richard J. Nowakowski

This paper deals with sliding games, which are a variant of the better known pushpush game. On a given structure (grid, torus...), a robot can move in a specific set of directions, and stops when it hits a block or boundary of the…

组合数学 · 数学 2015-07-03 Paul Dorbec , Eric Duchêne , André Fabbri , Julien Moncel , Aline Parreau , Eric Sopena

We introduce a two-player game involving two tokens located at points of a fixed set. The players take turns to move a token to an unoccupied point in such a way that the distance between the two tokens is decreased. Optimal strategies for…

概率论 · 数学 2016-04-13 Maria Deijfen , Alexander E. Holroyd , James B. Martin

This paper has a twofold scope. The first one is to clarify and put in evidence the isomorphic character of two theories developed in quite different fields: on one side, threshold logic, on the other side, simple games. One of the main…

计算机科学与博弈论 · 计算机科学 2017-07-10 Josep Freixas , Marc Freixas , Sascha Kurz

We investigate the structure of the currencies (systems of coins) for which the greedy change-making algorithm always finds an optimal solution (that is, a one with minimum number of coins). We present a series of necessary conditions that…

组合数学 · 数学 2010-07-26 Michal Adamaszek , Anna Niewiarowska

We introduce and study Minkowski games. These are two player games, where the players take turns to chose positions in $\mathbb{R}^d$ based on some rules. Variants include boundedness games, where one player wants to keep the positions…

计算机科学与博弈论 · 计算机科学 2016-11-28 Stéphane Le Roux , Arno Pauly , Jean-François Raskin

Many puzzle video games, like Sokoban, involve moving some agent in a maze. The reachable locations are usually apparent for a human player, and the difficulty of the game is mainly related to performing actions on objects, such as pushing…

人工智能 · 计算机科学 2023-10-03 Miquel Bofill , Cristina Borralleras , Joan Espasa , Mateu Villaret

We study a family of sorting match puzzles on grids, which we call permutation match puzzles. In this puzzle, each row and column of a $n \times n$ grid is labeled with an ordering constraint -- ascending (A) or descending (D) -- and the…

数据结构与算法 · 计算机科学 2026-03-12 Kshitij Gajjar , Neeldhara Misra

The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…

计算复杂性 · 计算机科学 2014-08-10 David Auger , Pierre COUCHENEY , Yann Strozecki