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Dynamic nonzero sum games are widely used to model multi agent decision making in control, economics, and related fields. Classical methods for computing Nash equilibria, especially in linear quadratic settings, rely on strong structural…

神经与进化计算 · 计算机科学 2026-01-07 Alireza Rezaee

We are interested in the study of stochastic games for which each player faces an optimal stopping problem. In our setting, the players may interact through the criterion to optimise as well as through their dynamics. After briefly…

概率论 · 数学 2025-09-03 Dylan Possamaï , Mehdi Talbi

The minimum-effort coordination game, having potentially important implications in both evolutionary biology and sociology, draws recently more attention for the fact that human behavior in this social dilemma is often inconsistent with the…

物理与社会 · 物理学 2016-03-22 Kun Li , Rui Cong , Long Wang

Many important real-world settings contain multiple players interacting over an unknown duration with probabilistic state transitions, and are naturally modeled as stochastic games. Prior research on algorithms for stochastic games has…

计算机科学与博弈论 · 计算机科学 2021-02-19 Sam Ganzfried

In this tutorial, we provide an introduction to machine learning methods for finding Nash equilibria in games with large number of agents. These types of problems are important for the operations research community because of their…

最优化与控制 · 数学 2024-06-18 Gokce Dayanikli , Mathieu Lauriere

In multi-agent autonomous systems, deception is a fundamental concept which characterizes the exploitation of unbalanced information to mislead victims into choosing oblivious actions. This effectively alters the system's long term…

系统与控制 · 电气工程与系统科学 2025-08-27 Michael Tang , Miroslav Krstic , Jorge Poveda

We study stochastic differential games of jump diffusions, where the players have access to inside information. Our approach is based on anticipative stochastic calculus, white noise, Hida-Malliavin calculus, forward integrals and the…

最优化与控制 · 数学 2015-09-11 Olfa Draouil , Bernt Øksendal

We consider a class of continuous-time dynamic games involving a large number of players. Each player selects actions from a finite set and evolves through a finite set of states. State transitions occur stochastically and depend on the…

系统与控制 · 电气工程与系统科学 2025-11-12 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We study stochastic effects on the lagging anchor dynamics, a reinforcement learning algorithm used to learn successful strategies in iterated games, which is known to converge to Nash points in the absence of noise. The dynamics is…

适应与自组织系统 · 物理学 2012-04-20 James B. T. Sanders , Tobias Galla , Jonathan Shapiro

An extensive literature in economics and social science addresses contests, in which players compete to outperform each other on some measurable criterion, often referred to as a player's score, or output. Players incur costs that are an…

计算机科学与博弈论 · 计算机科学 2013-08-01 Leslie Ann Goldberg , Paul W. Goldberg , Piotr Krysta , Carmine Ventre

We study the connection between the evolutionary replicator dynamics and the number of Nash equilibria in large random bi-matrix games. Using techniques of disordered systems theory we compute the statistical properties of both, the fixed…

种群与进化 · 定量生物学 2015-06-26 Tobias Galla

Recent developments of eco-evolutionary models have shown that evolving feedbacks between behavioral strategies and the environment of game interactions, leading to changes in the underlying payoff matrix, can impact the underlying…

物理与社会 · 物理学 2024-06-10 Katherine Betz , Feng Fu , Naoki Masuda

We study continuous stochastic games with heterogeneous mean field interactions and jumps on large networks and explore their limit counterparts. We introduce the graphon game model based on a controlled graphon mean field stochastic…

概率论 · 数学 2025-06-19 Hamed Amini , Zhongyuan Cao , Agnès Sulem

The theory of learning in games has extensively studied situations where agents respond dynamically to each other by optimizing a fixed utility function. However, in real situations, the strategic environment varies as a result of past…

计算机科学与博弈论 · 计算机科学 2022-07-15 Brandon C. Collins , Shouhuai Xu , Philip N. Brown

Learning in games discusses the processes where multiple players learn their optimal strategies through the repetition of game plays. The dynamics of learning between two players in zero-sum games, such as Matching Pennies, where their…

计算机科学与博弈论 · 计算机科学 2025-03-06 Yuma Fujimoto , Kaito Ariu , Kenshi Abe

Understanding the evolutionary dynamics of reinforcement learning under multi-agent settings has long remained an open problem. While previous works primarily focus on 2-player games, we consider population games, which model the strategic…

多智能体系统 · 计算机科学 2020-06-30 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

Imitation dynamics for population games are studied and their asymptotic properties analyzed. In the considered class of imitation dynamics - that encompass the replicator equation as well as other models previously considered in…

系统与控制 · 计算机科学 2021-03-02 Lorenzo Zino , Giacomo Como , Fabio Fagnani

We introduce and study a mean-field model for a system of spatially distributed players interacting through an evolutionary game driven by a replicator dynamics. Strategies evolve by a replicator dynamics influenced by the position and the…

最优化与控制 · 数学 2018-05-11 Luigi Ambrosio , Massimo Fornasier , Marco Morandotti , Giuseppe Savaré

We introduce a framework for stochastic games on large sparse graphs, covering continuous-time and discrete-time dynamic games as well as static games. Players are indexed by the vertices of simple, locally finite graphs, allowing both…

最优化与控制 · 数学 2026-02-27 Eyal Neuman , Sturmius Tuschmann

Mean field games are concerned with the limit of large-population stochastic differential games where the agents interact through their empirical distribution. In the classical setting, the number of players is large but fixed throughout…

最优化与控制 · 数学 2019-12-30 Julien Claisse , Zhenjie Ren , Xiaolu Tan