中文
相关论文

相关论文: SplitAvatar: One-shot Head Avatar with Autoregress…

200 篇论文

We leverage increasingly popular three-dimensional neural representations in order to construct a unified and consistent explanation of a collection of uncalibrated images of the human face. Our approach utilizes Gaussian Splatting, since…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Haodi He , Jihun Yu , Ronald Fedkiw

We present MoGA, a novel method to reconstruct high-fidelity 3D Gaussian avatars from a single-view image. The main challenge lies in inferring unseen appearance and geometric details while ensuring 3D consistency and realism. Most previous…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Zijian Dong , Longteng Duan , Jie Song , Michael J. Black , Andreas Geiger

Avatar modelling has broad applications in human animation and virtual try-ons. Recent advancements in this field have focused on high-quality and comprehensive human reconstruction but often overlook the separation of clothing from the…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Jingxuan Chen

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…

计算机视觉与模式识别 · 计算机科学 2024-09-11 Junyi Chen , Weicai Ye , Yifan Wang , Danpeng Chen , Di Huang , Wanli Ouyang , Guofeng Zhang , Yu Qiao , Tong He

3D Gaussian Splatting (GS) has emerged as a powerful representation for high-quality scene reconstruction, offering compelling rendering quality. However, the training process of GS often suffers from slow convergence due to inefficient…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Binxiao Huang , Zhengwu Liu , Ngai Wong

Reconstructing a complete 3D head from a single portrait remains challenging because existing methods still face a sharp quality-speed trade-off: high-fidelity pipelines often rely on multi-stage processing and per-subject optimization,…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Yujie Gao , Yao Xiao , Xiangnan Zhu , Ya Li , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

计算机视觉与模式识别 · 计算机科学 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Although 3D Gaussian Splatting (3DGS) has achieved impressive performance in real-time rendering, its densification strategy often results in suboptimal reconstruction quality. In this work, we present a comprehensive improvement to the…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Xiaobin Deng , Changyu Diao , Min Li , Ruohan Yu , Duanqing Xu

We present a method for consistent lighting and shadows when animated 3D Gaussian Splatting (3DGS) avatars interact with 3DGS scenes or with dynamic objects inserted into otherwise static scenes. Our key contribution is Deep Gaussian Shadow…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Riza Alp Guler , Jian Wang , Gerard Pons-Moll , Bing Zhou

Recent significant advances in 3D scene representation have been driven by 3D Gaussian Splatting (3DGS), which has enabled real-time rendering with photorealistic quality. 3DGS often requires a large number of primitives to achieve high…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Haoran Wang , Guoxi Huang , Fan Zhang , David Bull , Nantheera Anantrasirichai

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and…

计算机视觉与模式识别 · 计算机科学 2025-11-13 Boyuan Wang , Runqi Ouyang , Xiaofeng Wang , Zheng Zhu , Guosheng Zhao , Chaojun Ni , Xiaopei Zhang , Guan Huang , Yijie Ren , Lihong Liu , Xingang Wang

This paper investigates an open research challenge of reconstructing high-quality, large 3D open scenes from images. It is observed existing methods have various limitations, such as requiring precise camera poses for input and dense…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Chong Cheng , Gaochao Song , Yiyang Yao , Qinzheng Zhou , Gangjian Zhang , Hao Wang

We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device. We disentangle the motion…

图形学 · 计算机科学 2024-03-11 Zhijing Shao , Zhaolong Wang , Zhuang Li , Duotun Wang , Xiangru Lin , Yu Zhang , Mingming Fan , Zeyu Wang

In this paper, we introduce GaussianMotion, a novel human rendering model that generates fully animatable scenes aligned with textual descriptions using Gaussian Splatting. Although existing methods achieve reasonable text-to-3D generation…

计算机视觉与模式识别 · 计算机科学 2025-02-18 Gyumin Shim , Sangmin Lee , Jaegul Choo

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application potential. 3D human avatar reconstruction typically requires…

计算机视觉与模式识别 · 计算机科学 2025-08-04 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Yang Li , Minghan Qin , Yu Li , Haoqian Wang

Creating high-fidelity 3D head avatars has always been a research hotspot, but it remains a great challenge under lightweight sparse view setups. In this paper, we propose HHAvatar represented by controllable 3D Gaussians for high-fidelity…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Zhanfeng Liao , Yuelang Xu , Zhe Li , Qijing Li , Boyao Zhou , Ruifeng Bai , Di Xu , Hongwen Zhang , Yebin Liu

Audio-driven talking head generation is a core component of digital avatars, and 3D Gaussian Splatting has shown strong performance in real-time rendering of high-fidelity talking heads. However, achieving precise control over fine-grained…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Shaoyang Xie , Xiaofeng Cong , Baosheng Yu , Zhipeng Gui , Jie Gui , Yuan Yan Tang , James Tin-Yau Kwok

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Xiaozheng Zheng , Chao Wen , Zhaohu Li , Weiyi Zhang , Zhuo Su , Xu Chang , Yang Zhao , Zheng Lv , Xiaoyuan Zhang , Yongjie Zhang , Guidong Wang , Lan Xu

We propose a compositional method for constructing a complete 3D head avatar from a single image. Prior one-shot holistic approaches frequently fail to produce realistic hair dynamics during animation, largely due to inadequate decoupling…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Yuan Sun , Xuan Wang , WeiLi Zhang , Wenxuan Zhang , Yu Guo , Fei Wang