中文
相关论文

相关论文: PokeRL: Reinforcement Learning for Pokemon Red

200 篇论文

Reinforcement learning (RL) promises to enable autonomous acquisition of complex behaviors for diverse agents. However, the success of current reinforcement learning algorithms is predicated on an often under-emphasised requirement -- each…

机器学习 · 计算机科学 2021-10-29 Archit Sharma , Abhishek Gupta , Sergey Levine , Karol Hausman , Chelsea Finn

Deep Reinforcement Learning achieves very good results in domains where reward functions can be manually engineered. At the same time, there is growing interest within the community in using games based on Procedurally Content Generation…

机器学习 · 计算机科学 2020-12-07 Alessandro Sestini , Alexander Kuhnle , Andrew D. Bagdanov

In recent years, Reinforcement Learning (RL), has become a popular field of study as well as a tool for enterprises working on cutting-edge artificial intelligence research. To this end, many researchers have built RL frameworks such as…

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

机器学习 · 计算机科学 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

The deployment of multi-agent systems in dynamic, adversarial environments like robotic soccer necessitates real-time decision-making, sophisticated cooperation, and scalable algorithms to avoid the curse of dimensionality. While…

机器人学 · 计算机科学 2025-12-04 Aya Taourirte , Md Sohag Mia

Providing a suitable reward function to reinforcement learning can be difficult in many real world applications. While inverse reinforcement learning (IRL) holds promise for automatically learning reward functions from demonstrations,…

机器学习 · 计算机科学 2019-10-29 Lantao Yu , Tianhe Yu , Chelsea Finn , Stefano Ermon

This research presents LLM Pokemon League, a competitive tournament system that leverages Large Language Models (LLMs) as intelligent agents to simulate strategic decision-making in Pok\'emon battles. The platform is designed to analyze and…

人工智能 · 计算机科学 2025-08-05 Tadisetty Sai Yashwanth , Dhatri C

Deep reinforcement learning (DRL) has made great achievements since proposed. Generally, DRL agents receive high-dimensional inputs at each step, and make actions according to deep-neural-network-based policies. This learning mechanism…

多智能体系统 · 计算机科学 2019-12-30 Kun Shao , Zhentao Tang , Yuanheng Zhu , Nannan Li , Dongbin Zhao

This article is a gentle discussion about the field of reinforcement learning in practice, about opportunities and challenges, touching a broad range of topics, with perspectives and without technical details. The article is based on both…

机器学习 · 计算机科学 2022-04-25 Yuxi Li

Reinforcement Learning (RL) is a research area that has blossomed tremendously in recent years and has shown remarkable potential in among others successfully playing computer games. However, there only exists a few game platforms that…

人工智能 · 计算机科学 2018-01-29 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

We introduce a reinforcement learning environment based on Heroic - Magic Duel, a 1 v 1 action strategy game. This domain is non-trivial for several reasons: it is a real-time game, the state space is large, the information given to the…

人工智能 · 计算机科学 2020-02-18 Michal Warchalski , Dimitrije Radojevic , Milos Milosevic

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

机器学习 · 计算机科学 2021-12-22 Tom Bewley , Freddy Lecue

Reinforcement learning (RL) has recently proven great success in various domains. Yet, the design of the reward function requires detailed domain expertise and tedious fine-tuning to ensure that agents are able to learn the desired…

机器人学 · 计算机科学 2023-03-06 Murad Dawood , Nils Dengler , Jorge de Heuvel , Maren Bennewitz

Due to recent breakthroughs, reinforcement learning (RL) has demonstrated impressive performance in challenging sequential decision-making problems. However, an open question is how to make RL cope with partial observability which is…

机器学习 · 计算机科学 2021-04-23 Stephan Weigand , Pascal Klink , Jan Peters , Joni Pajarinen

Reinforcement learning (RL) is a versatile framework for optimizing long-term goals. Although many real-world problems can be formalized with RL, learning and deploying a performant RL policy requires a system designed to address several…

Reinforcement learning (RL) is a central problem in artificial intelligence. This problem consists of defining artificial agents that can learn optimal behaviour by interacting with an environment -- where the optimal behaviour is defined…

Reinforcement learning (RL) is a framework to optimize a control policy using rewards that are revealed by the system as a response to a control action. In its standard form, RL involves a single agent that uses its policy to accomplish a…

系统与控制 · 电气工程与系统科学 2021-11-24 Juan Cervino , Juan Andres Bazerque , Miguel Calvo-Fullana , Alejandro Ribeiro

Inverse reinforcement learning (IRL) is the problem of inferring the reward function of an agent, given its policy or observed behavior. Analogous to RL, IRL is perceived both as a problem and as a class of methods. By categorically…

机器学习 · 计算机科学 2020-11-19 Saurabh Arora , Prashant Doshi

While originally developed for continuous control problems, Proximal Policy Optimization (PPO) has emerged as the work-horse of a variety of reinforcement learning (RL) applications, including the fine-tuning of generative models.…

This paper tackles a new problem setting: reinforcement learning with pixel-wise rewards (pixelRL) for image processing. After the introduction of the deep Q-network, deep RL has been achieving great success. However, the applications of…

计算机视觉与模式识别 · 计算机科学 2019-12-17 Ryosuke Furuta , Naoto Inoue , Toshihiko Yamasaki