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相关论文: PokeRL: Reinforcement Learning for Pokemon Red

200 篇论文

Pok\'emon Red, a classic Game Boy JRPG, presents significant challenges as a testbed for agents, including multi-tasking, long horizons of tens of thousands of steps, hard exploration, and a vast array of potential policies. We introduce a…

机器学习 · 计算机科学 2025-03-12 Marco Pleines , Daniel Addis , David Rubinstein , Frank Zimmer , Mike Preuss , Peter Whidden

We introduce Pok\'eAI, the first text-based, multi-agent large language model (LLM) framework designed to autonomously play and progress through Pok\'emon Red. Our system consists of three specialized agents-Planning, Execution, and…

人工智能 · 计算机科学 2025-07-01 Zihao Liu , Xinhang Sui , Yueran Song , Siwen Wang

In this paper, we propose Rogue-Gym, a simple and classic style roguelike game built for evaluating generalization in reinforcement learning (RL). Combined with the recent progress of deep neural networks, RL has successfully trained…

机器学习 · 计算机科学 2019-06-04 Yuji Kanagawa , Tomoyuki Kaneko

Translating complex reinforcement learning (RL) environments into high-performance implementations has traditionally required months of specialized engineering. We present a closed-loop methodology that produces equivalent high-performance…

机器学习 · 计算机科学 2026-05-19 Seth Karten , Rahul Dev Appapogu , Chi Jin

Reinforcement learning (RL) agents need to explore their environments in order to learn optimal policies. In many environments and tasks, safety is of critical importance. The widespread use of simulators offers a number of advantages,…

机器人学 · 计算机科学 2024-03-01 Luka Kovač , Igor Farkaš

Reinforcement learning (RL) is a machine learning approach that trains agents to maximize cumulative rewards through interactions with environments. The integration of RL with deep learning has recently resulted in impressive achievements…

神经与进化计算 · 计算机科学 2023-08-31 Hui Bai , Ran Cheng , Yaochu Jin

Reinforcement Learning (RL) is a popular machine learning paradigm where intelligent agents interact with the environment to fulfill a long-term goal. Driven by the resurgence of deep learning, Deep RL (DRL) has witnessed great success over…

机器学习 · 计算机科学 2025-09-01 Yunpeng Qing , Shunyu Liu , Jie Song , Yang Zhou , Kaixuan Chen , Huiqiong Wang , Mingli Song

How to best explore in domains with sparse, delayed, and deceptive rewards is an important open problem for reinforcement learning (RL). This paper considers one such domain, the recently-proposed multi-agent benchmark of Pommerman. This…

机器学习 · 计算机科学 2019-07-30 Chao Gao , Bilal Kartal , Pablo Hernandez-Leal , Matthew E. Taylor

Reinforcement learning has become the central approach for language models (LMs) to learn from environmental reward or feedback. In practice, the environmental feedback is usually sparse and delayed. Learning from such signals is…

机器学习 · 计算机科学 2026-02-17 Taiwei Shi , Sihao Chen , Bowen Jiang , Linxin Song , Longqi Yang , Jieyu Zhao

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

Deep reinforcement learning (DRL) has emerged as a powerful framework for solving sequential decision-making problems, achieving remarkable success in a wide range of applications, including game AI, autonomous driving, biomedicine, and…

机器学习 · 计算机科学 2025-05-14 Yinghan Sun , Hongxi Wang , Hua Chen , Wei Zhang

Reinforcement learning (RL) algorithms have proven transformative in a range of domains. To tackle real-world domains, these systems often use neural networks to learn policies directly from pixels or other high-dimensional sensory input.…

机器学习 · 计算机科学 2025-10-02 Nishil Patel , Sebastian Lee , Stefano Sarao Mannelli , Sebastian Goldt , Andrew Saxe

Reinforcement Learning (RL), a subfield of Artificial Intelligence (AI), focuses on training agents to make decisions by interacting with their environment to maximize cumulative rewards. This paper provides an overview of RL, covering its…

人工智能 · 计算机科学 2024-12-04 Majid Ghasemi , Dariush Ebrahimi

The Pommerman simulation was recently developed to mimic the classic Japanese game Bomberman, and focuses on competitive gameplay in a multi-agent setting. We focus on the 2$\times$2 team version of Pommerman, developed for a competition at…

机器学习 · 计算机科学 2019-11-14 Hardik Meisheri , Omkar Shelke , Richa Verma , Harshad Khadilkar

Many continuous control tasks have easily formulated objectives, yet using them directly as a reward in reinforcement learning (RL) leads to suboptimal policies. Therefore, many classical control tasks guide RL training using complex…

机器学习 · 计算机科学 2019-05-21 Aleksandra Faust , Anthony Francis , Dar Mehta

Recent studies have shown that reinforcement learning (RL) models are vulnerable in various noisy scenarios. For instance, the observed reward channel is often subject to noise in practice (e.g., when rewards are collected through sensors),…

机器学习 · 计算机科学 2020-02-04 Jingkang Wang , Yang Liu , Bo Li

Reinforcement learning (RL) has shown strong promise for LLM-based machine translation, with recent methods such as GRPO demonstrating notable gains; nevertheless, translation-oriented RL remains challenged by noisy learning signals arising…

计算与语言 · 计算机科学 2026-05-19 Yunzhi Shen , Hao Zhou , Xin Huang , Xue Han , Junlan Feng , Shujian Huang

Recent advances have demonstrated the effectiveness of Reinforcement Learning (RL) in improving the reasoning capabilities of Large Language Models (LLMs). However, existing works inevitably rely on high-quality instructions and verifiable…

计算与语言 · 计算机科学 2026-01-27 Wenkai Fang , Shunyu Liu , Yang Zhou , Kongcheng Zhang , Tongya Zheng , Kaixuan Chen , Mingli Song , Dacheng Tao

We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environment. Partial observability, game-theoretic reasoning, and…

Reinforcement learning (RL) is a popular machine learning paradigm for game playing, robotics control, and other sequential decision tasks. However, RL agents often have long learning times with high data requirements because they begin by…

机器学习 · 计算机科学 2021-02-05 Matthew E. Taylor , Nicholas Nissen , Yuan Wang , Neda Navidi
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