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Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

人机交互 · 计算机科学 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

人机交互 · 计算机科学 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

人机交互 · 计算机科学 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Digital platforms increasingly support collective action initiatives, yet coordinating geographically dispersed users through digital interfaces remains challenging, particularly in threshold settings where success requires critical mass…

人机交互 · 计算机科学 2026-01-08 Manuela Chessa , Michela Chessa , Lorenzo Gerini , Matteo Martini , Kaloyana Naneva , Fabio Solari

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

人机交互 · 计算机科学 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

Virtual reality (VR) technology is commonly used in entertainment applications; however, it has also been deployed in practical applications in more serious aspects of our lives, such as safety. To support people working in dangerous…

人机交互 · 计算机科学 2022-08-25 Ziming Li , Yiming Luo , Jialin Wang , Yushan Pan , Lingyun Yu , Hai-Ning Liang

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

人机交互 · 计算机科学 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

机器人学 · 计算机科学 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

Problem solving is a composite cognitive process, invoking a number of cognitive mechanisms, such as perception and memory. Individuals may form collectives to solve a given problem together in collaboration, especially when complexity is…

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

人机交互 · 计算机科学 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

软件工程 · 计算机科学 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

With the commercialization of virtual/augmented reality (VR/AR) devices, there is an increasing interest in combining immersive and non-immersive devices (e.g., desktop computers) for asymmetric collaborations. While such asymmetric…

人机交互 · 计算机科学 2024-08-12 Daniel Enriquez , Wai Tong , Chris North , Huamin Qu , Yalong Yang

This study evaluates the performance and usability of Mixed Reality (MR), Virtual Reality (VR), and camera stream interfaces for remote error resolution tasks, such as correcting warehouse packaging errors. Specifically, we consider a…

机器人学 · 计算机科学 2025-04-22 Advay Kumar , Stephanie Simangunsong , Pamela Carreno-Medrano , Akansel Cosgun

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

人机交互 · 计算机科学 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

The application of Virtual Reality Environments (VRE) has been gaining momentum as a relatively new tool to assist with mitigating various difficulties including abstractness of concepts, lack of user engagement, perception of disconnection…

人机交互 · 计算机科学 2024-11-26 Ourania Koutzampasopoulou Xanthidou , Nadine Aburumman , Hanêne Ben-Abdallah

Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…

软件工程 · 计算机科学 2021-07-28 Enes Yigitbas , Simon Gorissen , Nils Weidmann , Gregor Engels

Drawing tools for Virtual Reality (VR) enable users to model 3D designs from within the virtual environment itself. These tools employ sketching and sculpting techniques known from desktop-based interfaces and apply them to hand-based…

人机交互 · 计算机科学 2019-11-06 Daniele Giunchi , Stuart james , Donald Degraen , Anthony Steed

Nowadays, robots are increasingly operated in environments shared with humans, where conflicts between human and robot behaviors may compromise safety. This paper presents a proactive behavioral conflict avoidance framework based on the…

机器人学 · 计算机科学 2025-03-24 Shuang Wei , Muhua Zhang , Yun Gan , Deqing Huang , Lei Ma , Chenguang Yang

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

人机交互 · 计算机科学 2025-01-17 Shahin Doroudian

Immersive technologies expand the potential for collaborative sense-making and visual analysis via head-worn displays (HWDs), offering customizable, high-resolution perspectives of a shared visualization space. In such an immersive…

人机交互 · 计算机科学 2025-11-25 Tamzid Hossain , Md. Fahimul Islam , Farida Chowdhury
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