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Negative emotions are linked to the onset of neurodegenerative diseases and dementia, yet they are often difficult to detect through observation. Physiological signals from wearable devices offer a promising noninvasive method for…

人机交互 · 计算机科学 2025-10-28 Muhammad Irfan , Anum Nawaz , Ayse Kosal Bulbul , Riku Klen , Abdulhamit Subasi , Tomi Westerlund , Wei Chen

To ensure that AI-infused systems work for disabled people, we need to bring accessibility datasets sourced from this community in the development lifecycle. However, there are many ethical and privacy concerns limiting greater data…

计算机与社会 · 计算机科学 2023-03-10 Rie Kamikubo , Kyungjun Lee , Hernisa Kacorri

AI-powered companion chatbots (AICCs) such as Replika are increasingly popular, offering empathetic interactions, yet their psychosocial impacts remain unclear. We examined how engaging with AICCs shaped wellbeing and how users perceived…

人机交互 · 计算机科学 2026-02-03 Yunhao Yuan , Jiaxun Zhang , Talayeh Aledavood , Renwen Zhang , Koustuv Saha

A lack of awareness surrounding secure online behaviour can lead to end-users, and their personal details becoming vulnerable to compromise. This paper describes an ongoing research project in the field of usable security, examining the…

人机交互 · 计算机科学 2018-06-20 Lynsay A. Shepherd , Jacqueline Archibald

Personal space, also known as peripersonal space, is crucial in human social interaction, influencing comfort, communication, and social stress. Estimating and respecting personal space is essential for enhancing human-computer interaction…

人机交互 · 计算机科学 2025-06-10 Ko Watanabe , Nico Förster , Shoya Ishimaru

Ensuring equitable access to computing education for all students-including those with autism, dyslexia, or ADHD-is essential to developing a diverse and inclusive workforce. To understand the state of disability research in computing…

人机交互 · 计算机科学 2025-04-18 Cynthia Zastudil , David H. Smith , Yusef Tohamy , Rayhona Nasimova , Gavin Montross , Stephen MacNeil

Personal Affective Physicalization is the process by which individuals express emotions through tangible forms to record, reflect on, and communicate. Yet such physical data representations can be challenging to design due to the abstract…

人机交互 · 计算机科学 2025-09-29 Ruishan Wu , Zhuoyang Li , Charles Perin , Sheelagh Carpendale , Can Liu

Self-tracking has been long discussed, which can monitor daily activities and help users to recall previous experiences. Such data-capturing technique is no longer limited to photos, text messages, or personal diaries in recent years. With…

人机交互 · 计算机科学 2022-11-29 Jiyang Li , Ann Gina Konnayil , Adam Russell , Dingran Wang , Yincheng Jin , Seokmin Choi , Zhanpeng Jin

Contemporary accounts of ongoing thought recognise it as a heterogeneous and multidimensional construct, varying in both form and content. An emerging body of evidence demonstrates that distinct types of experience are associated with…

The ability to capture detailed interactions among individuals in a social group is foundational to our study of animal behavior and neuroscience. Recent advances in deep learning and computer vision are driving rapid progress in methods…

计算机视觉与模式识别 · 计算机科学 2022-12-02 Shiting Xiao , Yufu Wang , Ammon Perkes , Bernd Pfrommer , Marc Schmidt , Kostas Daniilidis , Marc Badger

Understanding how neural dynamics shape cognitive experiences remains a central challenge in neuroscience and psychiatry. Here, we present a novel framework leveraging state-to-output controllability from dynamical systems theory to model…

Thinking is one of the most interesting mental processes. Its complexity is sometimes simplified and its different manifestations are classified into normal and abnormal, like the delusional and disorganized thought or the creative one. The…

神经与进化计算 · 计算机科学 2007-05-23 Daniele Quintella Mendes , Luis Alfredo Vidal de Carvalho

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Subjective self-disclosure is an important feature of human social interaction. While much has been done in the social and behavioural literature to characterise the features and consequences of subjective self-disclosure, little work has…

机器人学 · 计算机科学 2025-08-15 Henry Powell , Guy Laban , Emily S. Cross

Fulfilling social connections are crucial for human well-being and belonging, but not all relationships last forever. As interactions increasingly move online, the act of digitally severing a relationship - e.g. through blocking or…

人机交互 · 计算机科学 2026-01-09 Michael Yin , Angela Chiang , Robert Xiao

Managing privacy to reach privacy goals is challenging, as evidenced by the privacy attitude-behavior gap. Mitigating this discrepancy requires solutions that account for both system opaqueness and users' hesitations in testing different…

人机交互 · 计算机科学 2024-03-22 Chaoran Chen , Weijun Li , Wenxin Song , Yanfang Ye , Yaxing Yao , Toby Jia-jun Li

Tracking the internal states of large language models across conversations is important for safety, interpretability, and model welfare, yet current methods are limited. Linear probes and other white-box methods compress high-dimensional…

人工智能 · 计算机科学 2026-04-14 Nicolas Martorell , Bruno Bianchi

When exploring data, analysts construct narratives about what the data means by asking questions, generating visualizations, reflecting on patterns, and revising their interpretations as new insights emerge. Yet existing analysis tools…

人机交互 · 计算机科学 2026-01-06 Oliver Huang , Muhammad Fatir , Steven Luo , Sangho Suh , Hariharan Subramonyam , Carolina Nobre

Our behavior (the way we talk, walk, act or think) is unique and can be used as a biometric trait. It also correlates with sensitive attributes like emotions and health conditions. Hence, techniques to protect individuals privacy against…

密码学与安全 · 计算机科学 2023-01-06 Simon Hanisch , Patricia Arias-Cabarcos , Javier Parra-Arnau , Thorsten Strufe

Accurately analyzing and modeling online browsing behavior play a key role in understanding users and technology interactions. In this work, we design and conduct a user study to collect browsing data from 31 participants continuously for…

计算机与社会 · 计算机科学 2021-08-17 Yuliia Lut , Michael Wang , Elissa M. Redmiles , Rachel Cummings