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3D Gaussian Splatting (GS) enables highly photorealistic scene reconstruction from posed image sequences but struggles with viewpoint extrapolation due to its anisotropic nature, leading to overfitting and poor generalization, particularly…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Shuohan Tao , Boyao Zhou , Hanzhang Tu , Yuwang Wang , Yebin Liu

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates temporally deformable primitives with learnable latent embeddings…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Mufan Liu , Qi Yang , He Huang , Wenjie Huang , Zhenlong Yuan , Zhu Li , Yiling Xu

Neural image representations have emerged as a promising approach for encoding and rendering visual data. Combined with learning-based workflows, they demonstrate impressive trade-offs between visual fidelity and memory footprint. Existing…

计算机视觉与模式识别 · 计算机科学 2025-05-08 Yunxiang Zhang , Bingxuan Li , Alexandr Kuznetsov , Akshay Jindal , Stavros Diolatzis , Kenneth Chen , Anton Sochenov , Anton Kaplanyan , Qi Sun

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Siyun Liang , Sen Wang , Kunyi Li , Michael Niemeyer , Stefano Gasperini , Hendrik P. A. Lensch , Nassir Navab , Federico Tombari

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3D Gaussian Splatting for reconstruction, followed by a…

3D Gaussian Splatting (3DGS) achieves state-of-the-art image quality and real-time performance in novel view synthesis but often suffers from a suboptimal spatial distribution of primitives. This issue stems from cloning-based…

计算机视觉与模式识别 · 计算机科学 2026-01-22 Bartłomiej Baranowski , Stefano Esposito , Patricia Gschoßmann , Anpei Chen , Andreas Geiger

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations like 3D Gaussian Splatting, they still struggle to recover…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Jiahao Wu , Rui Peng , Zhiyan Wang , Lu Xiao , Luyang Tang , Jinbo Yan , Kaiqiang Xiong , Ronggang Wang

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

计算机视觉与模式识别 · 计算机科学 2026-04-29 Jingi Kim , Wonjun Kim

Recently, immersive media and autonomous driving applications have significantly advanced through 3D Gaussian Splatting (3DGS), which offers high-fidelity rendering and computational efficiency. Despite these advantages, 3DGS as a…

图形学 · 计算机科学 2025-05-27 Kangli Wang , Shihao Li , Qianxi Yi , Wei Gao

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

计算机视觉与模式识别 · 计算机科学 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

3D Gaussian Splatting (3DGS) has demonstrated its potential in reconstructing scenes from unposed images. However, optimization-based 3DGS methods struggle with sparse views due to limited prior knowledge. Meanwhile, feed-forward Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Chong Cheng , Yu Hu , Sicheng Yu , Beizhen Zhao , Zijian Wang , Hao Wang

We have recently seen tremendous progress in photo-real human modeling and rendering. Yet, efficiently rendering realistic human performance and integrating it into the rasterization pipeline remains challenging. In this paper, we present…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Yuheng Jiang , Zhehao Shen , Penghao Wang , Zhuo Su , Yu Hong , Yingliang Zhang , Jingyi Yu , Lan Xu

Recent work has shown that 3D Gaussian-based SLAM enables high-quality reconstruction, accurate pose estimation, and real-time rendering of scenes. However, these approaches are built on a tremendous number of redundant 3D Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-05-14 Tianchen Deng , Chang Nie , Shuhong Liu , Wenhua Wu , Jianfei Yang , Shenghai Yuan , Jiuming Liu , Danwei Wang , Hesheng Wang

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Wenzhi Guo , Bing Wang

Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Quanyuan Ruan , Kewei Shi , Jiabao Lei , Xifeng Gao , Xiaoguang Han

Gaussian Splatting has emerged as a high-performance technique for novel view synthesis, enabling real-time rendering and high-quality reconstruction of small scenes. However, scaling to larger environments has so far relied on partitioning…

Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Ye Tao , Jiawei Zhang , Yahao Shi , Dongqing Zou , Bin Zhou